add missing implementations of libc installation to detect msvc paths

This commit is contained in:
Andrew Kelley 2020-02-16 19:58:27 -05:00
parent 20f3b0efff
commit 5c54d7bee7
No known key found for this signature in database
GPG Key ID: 7C5F548F728501A9
5 changed files with 55 additions and 5 deletions

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@ -96,7 +96,6 @@ pub fn updateFile(source_path: []const u8, dest_path: []const u8) !PrevStatus {
/// atime, and mode of the source file so that the next call to `updateFile` will not need a copy.
/// Returns the previous status of the file before updating.
/// If any of the directories do not exist for dest_path, they are created.
/// TODO https://github.com/ziglang/zig/issues/2885
pub fn updateFileMode(source_path: []const u8, dest_path: []const u8, mode: ?File.Mode) !PrevStatus {
const my_cwd = cwd();

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@ -36,6 +36,7 @@ pub const LibCInstallation = struct {
LibCStdLibHeaderNotFound,
LibCKernel32LibNotFound,
UnsupportedArchitecture,
WindowsSdkNotFound,
};
pub fn parse(
@ -174,7 +175,7 @@ pub const LibCInstallation = struct {
}
/// Finds the default, native libc.
pub fn findNative(allocator: *Allocator) !LibCInstallation {
pub fn findNative(allocator: *Allocator) FindError!LibCInstallation {
var self: LibCInstallation = .{};
if (is_windows) {
@ -199,8 +200,8 @@ pub const LibCInstallation = struct {
try batch.wait();
},
.OutOfMemory => return error.OutOfMemory,
.NotFound => return error.NotFound,
.PathTooLong => return error.NotFound,
.NotFound => return error.WindowsSdkNotFound,
.PathTooLong => return error.WindowsSdkNotFound,
}
}
} else {
@ -311,7 +312,11 @@ pub const LibCInstallation = struct {
return error.LibCStdLibHeaderNotFound;
}
fn findNativeIncludeDirWindows(self: *LibCInstallation, allocator: *Allocator, sdk: *ZigWindowsSDK) !void {
fn findNativeIncludeDirWindows(
self: *LibCInstallation,
allocator: *Allocator,
sdk: *ZigWindowsSDK,
) FindError!void {
var search_buf: [2]Search = undefined;
const searches = fillSearch(&search_buf, sdk);
@ -432,6 +437,48 @@ pub const LibCInstallation = struct {
}
return error.LibCKernel32LibNotFound;
}
fn findNativeMsvcIncludeDir(
self: *LibCInstallation,
allocator: *Allocator,
sdk: *ZigWindowsSDK,
) FindError!void {
const msvc_lib_dir_ptr = sdk.msvc_lib_dir_ptr orelse return error.LibCStdLibHeaderNotFound;
const msvc_lib_dir = msvc_lib_dir_ptr[0..sdk.msvc_lib_dir_len];
const up1 = fs.path.dirname(msvc_lib_dir) orelse return error.LibCStdLibHeaderNotFound;
const up2 = fs.path.dirname(up1) orelse return error.LibCStdLibHeaderNotFound;
var result_buf = try std.Buffer.init(allocator, up2);
defer result_buf.deinit();
try result_buf.append("\\include");
var dir = fs.cwd().openDirList(result_buf.toSliceConst()) catch |err| switch (err) {
error.FileNotFound,
error.NotDir,
error.NoDevice,
=> return error.LibCStdLibHeaderNotFound,
else => return error.FileSystem,
};
defer dir.close();
dir.accessZ("vcruntime.h", .{}) catch |err| switch (err) {
error.FileNotFound => return error.LibCStdLibHeaderNotFound,
else => return error.FileSystem,
};
self.sys_include_dir = result_buf.toOwnedSlice();
}
fn findNativeMsvcLibDir(
self: *LibCInstallation,
allocator: *Allocator,
sdk: *ZigWindowsSDK,
) FindError!void {
const msvc_lib_dir_ptr = sdk.msvc_lib_dir_ptr orelse return error.LibCRuntimeNotFound;
self.msvc_lib_dir = try std.mem.dupeZ(allocator, u8, msvc_lib_dir_ptr[0..sdk.msvc_lib_dir_len]);
}
};
const default_cc_exe = if (is_windows) "cc.exe" else "cc";

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@ -108,6 +108,7 @@ const Error = extern enum {
LibCStdLibHeaderNotFound,
LibCKernel32LibNotFound,
UnsupportedArchitecture,
WindowsSdkNotFound,
};
const FILE = std.c.FILE;
@ -985,6 +986,7 @@ export fn stage2_libc_find_native(stage1_libc: *Stage2LibCInstallation) Error {
error.LibCStdLibHeaderNotFound => return .LibCStdLibHeaderNotFound,
error.LibCKernel32LibNotFound => return .LibCKernel32LibNotFound,
error.UnsupportedArchitecture => return .UnsupportedArchitecture,
error.WindowsSdkNotFound => return .WindowsSdkNotFound,
};
stage1_libc.initFromStage2(libc);
return .None;

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@ -79,6 +79,7 @@ const char *err_str(Error err) {
case ErrorLibCStdLibHeaderNotFound: return "libc std lib headers not found";
case ErrorLibCKernel32LibNotFound: return "kernel32 library not found";
case ErrorUnsupportedArchitecture: return "unsupported architecture";
case ErrorWindowsSdkNotFound: return "Windows SDK not found";
}
return "(invalid error)";
}

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@ -99,6 +99,7 @@ enum Error {
ErrorLibCStdLibHeaderNotFound,
ErrorLibCKernel32LibNotFound,
ErrorUnsupportedArchitecture,
ErrorWindowsSdkNotFound,
};
// ABI warning