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std.mem.compare: breaking API changes
* `std.mem.Compare` is now `std.math.Order` and the enum tags renamed to follow new style convention. * `std.mem.compare` is renamed to `std.mem.order`. * new function `std.math.order`
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@ -224,7 +224,7 @@ test "crypto.chacha20 test vector sunscreen" {
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// Chacha20 is self-reversing.
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var plaintext: [114]u8 = undefined;
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chaCha20IETF(plaintext[0..], result[0..], 1, key, nonce);
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testing.expect(mem.compare(u8, input, &plaintext) == mem.Compare.Equal);
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testing.expect(mem.order(u8, input, &plaintext) == .eq);
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}
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// https://tools.ietf.org/html/draft-agl-tls-chacha20poly1305-04#section-7
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@ -70,12 +70,12 @@ const HeaderEntry = struct {
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}
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// Sort lexicographically on header name
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return mem.compare(u8, a.name, b.name) == mem.Compare.LessThan;
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return mem.order(u8, a.name, b.name) == .lt;
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}
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// Sort lexicographically on header value
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if (!mem.eql(u8, a.value, b.value)) {
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return mem.compare(u8, a.value, b.value) == mem.Compare.LessThan;
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return mem.order(u8, a.value, b.value) == .lt;
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}
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// Doesn't matter here; need to pick something for sort consistency
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@ -926,9 +926,6 @@ test "minInt and maxInt" {
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}
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test "max value type" {
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// If the type of maxInt(i32) was i32 then this implicit cast to
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// u32 would not work. But since the value is a number literal,
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// it works fine.
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const x: u32 = maxInt(i32);
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testing.expect(x == 2147483647);
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}
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@ -944,7 +941,32 @@ test "math.mulWide" {
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testing.expect(mulWide(u8, 100, 100) == 10000);
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}
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/// Not to be confused with `std.mem.Compare`.
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/// See also `CompareOperator`.
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pub const Order = enum {
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/// Less than (`<`)
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lt,
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/// Equal (`==`)
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eq,
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/// Greater than (`>`)
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gt,
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};
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/// Given two numbers, this function returns the order they are with respect to each other.
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pub fn order(a: var, b: var) Order {
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if (a == b) {
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return .eq;
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} else if (a < b) {
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return .lt;
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} else if (a > b) {
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return .gt;
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} else {
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unreachable;
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}
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}
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/// See also `Order`.
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pub const CompareOperator = enum {
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/// Less than (`<`)
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lt,
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@ -979,7 +1001,7 @@ pub fn compare(a: var, op: CompareOperator, b: var) bool {
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};
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}
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test "math.lt, et al < <= > >= between signed and unsigned" {
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test "compare between signed and unsigned" {
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testing.expect(compare(@as(i8, -1), .lt, @as(u8, 255)));
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testing.expect(compare(@as(i8, 2), .gt, @as(u8, 1)));
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testing.expect(!compare(@as(i8, -1), .gte, @as(u8, 255)));
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@ -239,12 +239,6 @@ pub const Allocator = struct {
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}
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};
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pub const Compare = enum {
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LessThan,
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Equal,
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GreaterThan,
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};
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/// Copy all of source into dest at position 0.
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/// dest.len must be >= source.len.
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/// dest.ptr must be <= src.ptr.
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@ -297,46 +291,30 @@ test "mem.secureZero" {
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testing.expectEqualSlices(u8, a[0..], b[0..]);
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}
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pub fn compare(comptime T: type, lhs: []const T, rhs: []const T) Compare {
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pub fn order(comptime T: type, lhs: []const T, rhs: []const T) math.Order {
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const n = math.min(lhs.len, rhs.len);
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var i: usize = 0;
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while (i < n) : (i += 1) {
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if (lhs[i] == rhs[i]) {
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continue;
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} else if (lhs[i] < rhs[i]) {
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return Compare.LessThan;
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} else if (lhs[i] > rhs[i]) {
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return Compare.GreaterThan;
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} else {
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unreachable;
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switch (math.order(lhs[i], rhs[i])) {
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.eq => continue,
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.lt => return .lt,
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.gt => return .gt,
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}
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}
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if (lhs.len == rhs.len) {
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return Compare.Equal;
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} else if (lhs.len < rhs.len) {
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return Compare.LessThan;
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} else if (lhs.len > rhs.len) {
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return Compare.GreaterThan;
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}
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unreachable;
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return math.order(lhs.len, rhs.len);
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}
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test "mem.compare" {
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testing.expect(compare(u8, "abcd", "bee") == Compare.LessThan);
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testing.expect(compare(u8, "abc", "abc") == Compare.Equal);
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testing.expect(compare(u8, "abc", "abc0") == Compare.LessThan);
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testing.expect(compare(u8, "", "") == Compare.Equal);
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testing.expect(compare(u8, "", "a") == Compare.LessThan);
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test "order" {
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testing.expect(order(u8, "abcd", "bee") == .lt);
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testing.expect(order(u8, "abc", "abc") == .eq);
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testing.expect(order(u8, "abc", "abc0") == .lt);
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testing.expect(order(u8, "", "") == .eq);
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testing.expect(order(u8, "", "a") == .lt);
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}
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/// Returns true if lhs < rhs, false otherwise
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pub fn lessThan(comptime T: type, lhs: []const T, rhs: []const T) bool {
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var result = compare(T, lhs, rhs);
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if (result == Compare.LessThan) {
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return true;
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} else
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return false;
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return order(T, lhs, rhs) == .lt;
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}
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test "mem.lessThan" {
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@ -1,7 +1,7 @@
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const std = @import("std.zig");
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const assert = std.debug.assert;
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const testing = std.testing;
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const mem = std.mem; // For mem.Compare
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const Order = std.math.Order;
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const Color = enum(u1) {
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Black,
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@ -132,7 +132,7 @@ pub const Node = struct {
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pub const Tree = struct {
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root: ?*Node,
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compareFn: fn (*Node, *Node) mem.Compare,
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compareFn: fn (*Node, *Node) Order,
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/// If you have a need for a version that caches this, please file a bug.
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pub fn first(tree: *Tree) ?*Node {
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@ -389,7 +389,7 @@ pub const Tree = struct {
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var new = newconst;
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// I assume this can get optimized out if the caller already knows.
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if (tree.compareFn(old, new) != mem.Compare.Equal) return ReplaceError.NotEqual;
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if (tree.compareFn(old, new) != .eq) return ReplaceError.NotEqual;
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if (old.getParent()) |parent| {
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parent.setChild(new, parent.left == old);
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@ -404,7 +404,7 @@ pub const Tree = struct {
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new.* = old.*;
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}
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pub fn init(tree: *Tree, f: fn (*Node, *Node) mem.Compare) void {
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pub fn init(tree: *Tree, f: fn (*Node, *Node) Order) void {
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tree.root = null;
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tree.compareFn = f;
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}
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@ -469,19 +469,21 @@ fn doLookup(key: *Node, tree: *Tree, pparent: *?*Node, is_left: *bool) ?*Node {
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is_left.* = false;
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while (maybe_node) |node| {
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var res: mem.Compare = tree.compareFn(node, key);
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if (res == mem.Compare.Equal) {
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const res = tree.compareFn(node, key);
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if (res == .eq) {
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return node;
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}
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pparent.* = node;
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if (res == mem.Compare.GreaterThan) {
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is_left.* = true;
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maybe_node = node.left;
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} else if (res == mem.Compare.LessThan) {
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is_left.* = false;
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maybe_node = node.right;
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} else {
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unreachable;
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switch (res) {
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.gt => {
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is_left.* = true;
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maybe_node = node.left;
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},
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.lt => {
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is_left.* = false;
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maybe_node = node.right;
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},
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.eq => unreachable, // handled above
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}
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}
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return null;
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@ -496,16 +498,16 @@ fn testGetNumber(node: *Node) *testNumber {
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return @fieldParentPtr(testNumber, "node", node);
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}
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fn testCompare(l: *Node, r: *Node) mem.Compare {
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fn testCompare(l: *Node, r: *Node) Order {
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var left = testGetNumber(l);
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var right = testGetNumber(r);
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if (left.value < right.value) {
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return mem.Compare.LessThan;
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return .lt;
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} else if (left.value == right.value) {
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return mem.Compare.Equal;
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return .eq;
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} else if (left.value > right.value) {
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return mem.Compare.GreaterThan;
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return .gt;
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}
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unreachable;
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}
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