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0e815c652d
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@ -4952,6 +4952,7 @@ pub const SOCK = switch (native_os) {
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else => void,
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};
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pub const TCP = switch (native_os) {
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.macos => darwin.TCP,
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.linux => linux.TCP,
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.emscripten => emscripten.TCP,
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.windows => ws2_32.TCP,
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@ -1517,3 +1517,36 @@ pub const DB_RECORDTYPE = enum(u32) {
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pub const APP_DEFINED_START = 0x80000000;
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pub const APP_DEFINED_END = 0xffffffff;
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};
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pub const TCP = struct {
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/// Turn off Nagle's algorithm
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pub const NODELAY = 0x01;
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/// Limit MSS
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pub const MAXSEG = 0x02;
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/// Don't push last block of write
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pub const NOPUSH = 0x04;
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/// Don't use TCP options
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pub const NOOPT = 0x08;
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/// Idle time used when SO_KEEPALIVE is enabled
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pub const KEEPALIVE = 0x10;
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/// Connection timeout
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pub const CONNECTIONTIMEOUT = 0x20;
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/// Time after which a conection in persist timeout will terminate.
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pub const PERSIST_TIMEOUT = 0x40;
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/// Time after which TCP retransmissions will be stopped and the connection will be dropped.
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pub const RXT_CONNDROPTIME = 0x80;
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/// Drop a connection after retransmitting the FIN 3 times.
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pub const RXT_FINDROP = 0x100;
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/// Interval between keepalives
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pub const KEEPINTVL = 0x101;
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/// Number of keepalives before clsoe
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pub const KEEPCNT = 0x102;
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/// Always ack every other packet
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pub const SENDMOREACKS = 0x103;
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/// Enable ECN on a connection
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pub const ENABLE_ECN = 0x104;
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/// Enable/Disable TCP Fastopen on this socket
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pub const FASTOPEN = 0x105;
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/// State of the TCP connection
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pub const CONNECTION_INFO = 0x106;
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};
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