diff --git a/src/stage1/all_types.hpp b/src/stage1/all_types.hpp index 957a377b6d..39eec65628 100644 --- a/src/stage1/all_types.hpp +++ b/src/stage1/all_types.hpp @@ -338,9 +338,22 @@ struct ConstArgTuple { }; enum ConstValSpecial { + // The value is only available at runtime. However there may be runtime hints + // narrowing the possible values down via the `data.rh_*` fields. ConstValSpecialRuntime, + // The value is comptime-known and resolved. The `data.x_*` fields can be + // accessed. ConstValSpecialStatic, + // The value is comptime-known to be `undefined`. ConstValSpecialUndef, + // The value is comptime-known, but not yet resolved. The lazy value system + // helps avoid dependency loops by providing answers to certain questions + // about values without forcing them to be resolved. For example, the + // equation `@sizeOf(Foo) == 0` can be resolved without forcing the struct + // layout of `Foo` because we can know whether `Foo` is zero bits without + // performing field layout. + // A `ZigValue` can be converted from Lazy to Static/Undef by calling the + // appropriate resolve function. ConstValSpecialLazy, }; @@ -484,6 +497,8 @@ struct LazyValueErrUnionType { struct ZigValue { ZigType *type; + // This field determines how the value is stored. It must be checked + // before accessing the `data` union. ConstValSpecial special; uint32_t llvm_align; ConstParent parent;