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Restructuring and f32/f64 support
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97e92d868e
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@ -3053,6 +3053,8 @@ fn analyzeInstArithmetic(self: *Module, scope: *Scope, inst: *zir.Inst.BinOp) In
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const instructions = &[_]*Inst{ lhs, rhs };
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const resolved_type = try self.resolvePeerTypes(scope, instructions);
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const casted_lhs = try self.coerce(scope, resolved_type, lhs);
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const casted_rhs = try self.coerce(scope, resolved_type, rhs);
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const scalar_type = if (resolved_type.zigTypeTag() == .Vector)
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resolved_type.elemType()
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@ -3083,8 +3085,8 @@ fn analyzeInstArithmetic(self: *Module, scope: *Scope, inst: *zir.Inst.BinOp) In
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return self.fail(scope, inst.base.src, "invalid operands to binary expression: '{}' and '{}'", .{ @tagName(lhs.ty.zigTypeTag()), @tagName(rhs.ty.zigTypeTag()) });
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}
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if (lhs.value()) |lhs_val| {
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if (rhs.value()) |rhs_val| {
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if (casted_lhs.value()) |lhs_val| {
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if (casted_rhs.value()) |rhs_val| {
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return self.analyzeInstScalar(scope, scalar_type, inst, lhs_val, rhs_val);
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}
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}
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@ -3096,26 +3098,7 @@ fn analyzeInstArithmetic(self: *Module, scope: *Scope, inst: *zir.Inst.BinOp) In
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else => return self.fail(scope, inst.base.src, "TODO implement arithmetic for operand '{}''", .{@tagName(inst.base.tag)}),
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};
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if (is_float) {
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// Implicit cast the smaller one to the larger one.
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const dest_type = x: {
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if (lhs.ty.zigTypeTag() == .ComptimeFloat) {
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break :x rhs.ty;
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} else if (rhs.ty.zigTypeTag() == .ComptimeFloat) {
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break :x lhs.ty;
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}
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if (lhs.ty.floatBits(self.target()) >= rhs.ty.floatBits(self.target())) {
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break :x lhs.ty;
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} else {
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break :x rhs.ty;
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}
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};
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const casted_lhs = try self.coerce(scope, dest_type, lhs);
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const casted_rhs = try self.coerce(scope, dest_type, rhs);
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return self.addBinOp(b, inst.base.src, dest_type, ir_tag, casted_lhs, casted_rhs);
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}
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return self.addBinOp(b, inst.base.src, resolved_type, ir_tag, lhs, rhs);
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return self.addBinOp(b, inst.base.src, scalar_type, ir_tag, casted_lhs, casted_rhs);
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}
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/// Analyzes operands that are known at comptime
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@ -3128,43 +3111,30 @@ fn analyzeInstScalar(self: *Module, scope: *Scope, res_type: Type, inst: *zir.In
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.val = lhs_val,
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});
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}
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const is_int = res_type.isInt() or res_type.zigTypeTag() == .ComptimeInt;
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if (lhs_val.isFloat() or res_type.tag() == .comptime_float) {
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return self.fail(scope, inst.base.src, "TODO implement arithmetic for floats", .{});
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} else {
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// TODO is this a performance issue? maybe we should try the operation without
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// resorting to BigInt first.
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var lhs_space: Value.BigIntSpace = undefined;
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var rhs_space: Value.BigIntSpace = undefined;
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const lhs_bigint = lhs_val.toBigInt(&lhs_space);
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const rhs_bigint = rhs_val.toBigInt(&rhs_space);
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const limbs = try scope.arena().alloc(
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std.math.big.Limb,
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std.math.max(lhs_bigint.limbs.len, rhs_bigint.limbs.len) + 1,
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);
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var result_bigint = BigIntMutable{ .limbs = limbs, .positive = undefined, .len = undefined };
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switch (inst.base.tag) {
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.add => result_bigint.add(lhs_bigint, rhs_bigint),
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.sub => result_bigint.sub(lhs_bigint, rhs_bigint),
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else => return error.AnalysisFail,
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}
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const result_limbs = result_bigint.limbs[0..result_bigint.len];
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const value = try switch (inst.base.tag) {
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.add => blk: {
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const val = if (is_int)
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bigIntAdd(scope.arena(), lhs_val, rhs_val)
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else
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floatAdd(self.target(), scope.arena(), res_type, lhs_val, rhs_val);
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break :blk val;
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},
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.sub => blk: {
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const val = if (is_int)
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bigIntSub(scope.arena(), lhs_val, rhs_val)
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else
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floatSub(self.target(), scope.arena(), res_type, lhs_val, rhs_val);
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break :blk val;
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},
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else => return self.fail(scope, inst.base.src, "TODO Implement arithmetic operand '{}'", .{@tagName(inst.base.tag)}),
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};
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const val_payload = if (result_bigint.positive) blk: {
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const val_payload = try scope.arena().create(Value.Payload.IntBigPositive);
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val_payload.* = .{ .limbs = result_limbs };
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break :blk &val_payload.base;
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} else blk: {
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const val_payload = try scope.arena().create(Value.Payload.IntBigNegative);
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val_payload.* = .{ .limbs = result_limbs };
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break :blk &val_payload.base;
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};
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return self.constInst(scope, inst.base.src, .{
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.ty = res_type,
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.val = Value.initPayload(val_payload),
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});
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}
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return self.constInst(scope, inst.base.src, .{
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.ty = res_type,
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.val = value,
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});
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}
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fn analyzeInstDeref(self: *Module, scope: *Scope, deref: *zir.Inst.UnOp) InnerError!*Inst {
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@ -3586,6 +3556,18 @@ fn resolvePeerTypes(self: *Module, scope: *Scope, instructions: []*Inst) !Type {
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prev_inst = next_inst;
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continue;
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}
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if (prev_inst.ty.isInt() and next_inst.ty.isInt()) {
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if (prev_inst.ty.intInfo(self.target()).bits < next_inst.ty.intInfo(self.target()).bits) {
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prev_inst = next_inst;
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}
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continue;
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}
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if (prev_inst.ty.isFloat() and next_inst.ty.isFloat()) {
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if (prev_inst.ty.floatBits(self.target()) < next_inst.ty.floatBits(self.target())) {
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prev_inst = next_inst;
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}
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continue;
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}
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// TODO error notes pointing out each type
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return self.fail(scope, next_inst.src, "incompatible types: '{}' and '{}'", .{ prev_inst.ty, next_inst.ty });
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@ -3836,3 +3818,125 @@ pub const ErrorMsg = struct {
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fn srcHashEql(a: std.zig.SrcHash, b: std.zig.SrcHash) bool {
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return @bitCast(u128, a) == @bitCast(u128, b);
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}
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fn bigIntAdd(allocator: *Allocator, lhs: Value, rhs: Value) !Value {
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// TODO is this a performance issue? maybe we should try the operation without
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// resorting to BigInt first.
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var lhs_space: Value.BigIntSpace = undefined;
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var rhs_space: Value.BigIntSpace = undefined;
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const lhs_bigint = lhs.toBigInt(&lhs_space);
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const rhs_bigint = rhs.toBigInt(&rhs_space);
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const limbs = try allocator.alloc(
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std.math.big.Limb,
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std.math.max(lhs_bigint.limbs.len, rhs_bigint.limbs.len) + 1,
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);
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var result_bigint = BigIntMutable{ .limbs = limbs, .positive = undefined, .len = undefined };
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result_bigint.add(lhs_bigint, rhs_bigint);
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const result_limbs = result_bigint.limbs[0..result_bigint.len];
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const val_payload = if (result_bigint.positive) blk: {
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const val_payload = try allocator.create(Value.Payload.IntBigPositive);
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val_payload.* = .{ .limbs = result_limbs };
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break :blk &val_payload.base;
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} else blk: {
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const val_payload = try allocator.create(Value.Payload.IntBigNegative);
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val_payload.* = .{ .limbs = result_limbs };
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break :blk &val_payload.base;
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};
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return Value.initPayload(val_payload);
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}
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fn bigIntSub(allocator: *Allocator, lhs: Value, rhs: Value) !Value {
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// TODO is this a performance issue? maybe we should try the operation without
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// resorting to BigInt first.
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var lhs_space: Value.BigIntSpace = undefined;
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var rhs_space: Value.BigIntSpace = undefined;
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const lhs_bigint = lhs.toBigInt(&lhs_space);
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const rhs_bigint = rhs.toBigInt(&rhs_space);
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const limbs = try allocator.alloc(
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std.math.big.Limb,
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std.math.max(lhs_bigint.limbs.len, rhs_bigint.limbs.len) + 1,
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);
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var result_bigint = BigIntMutable{ .limbs = limbs, .positive = undefined, .len = undefined };
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result_bigint.sub(lhs_bigint, rhs_bigint);
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const result_limbs = result_bigint.limbs[0..result_bigint.len];
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const val_payload = if (result_bigint.positive) blk: {
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const val_payload = try allocator.create(Value.Payload.IntBigPositive);
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val_payload.* = .{ .limbs = result_limbs };
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break :blk &val_payload.base;
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} else blk: {
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const val_payload = try allocator.create(Value.Payload.IntBigNegative);
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val_payload.* = .{ .limbs = result_limbs };
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break :blk &val_payload.base;
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};
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return Value.initPayload(val_payload);
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}
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fn floatAdd(cur_target: Target, allocator: *Allocator, float_type: Type, lhs: Value, rhs: Value) !Value {
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var bit_count = switch (float_type.tag()) {
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.comptime_float => 128,
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else => float_type.floatBits(cur_target),
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};
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const val_payload = switch (bit_count) {
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16 => {
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@panic("TODO soft float");
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},
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32 => blk: {
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const lhs_val = lhs.toFloat(f32);
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const rhs_val = rhs.toFloat(f32);
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const val_payload = try allocator.create(Value.Payload.Float_32);
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val_payload.* = .{ .val = lhs_val + rhs_val };
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break :blk &val_payload.base;
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},
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64 => blk: {
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const lhs_val = lhs.toFloat(f64);
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const rhs_val = rhs.toFloat(f64);
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const val_payload = try allocator.create(Value.Payload.Float_64);
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val_payload.* = .{ .val = lhs_val + rhs_val };
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break :blk &val_payload.base;
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},
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128 => blk: {
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@panic("TODO Big float");
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},
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else => unreachable,
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};
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return Value.initPayload(val_payload);
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}
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fn floatSub(cur_target: Target, allocator: *Allocator, float_type: Type, lhs: Value, rhs: Value) !Value {
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var bit_count = switch (float_type.tag()) {
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.comptime_float => 128,
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else => float_type.floatBits(cur_target),
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};
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const val_payload = switch (bit_count) {
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16 => {
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@panic("TODO soft float");
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},
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32 => blk: {
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const lhs_val = lhs.toFloat(f32);
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const rhs_val = rhs.toFloat(f32);
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const val_payload = try allocator.create(Value.Payload.Float_32);
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val_payload.* = .{ .val = lhs_val - rhs_val };
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break :blk &val_payload.base;
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},
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64 => blk: {
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const lhs_val = lhs.toFloat(f64);
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const rhs_val = rhs.toFloat(f64);
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const val_payload = try allocator.create(Value.Payload.Float_64);
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val_payload.* = .{ .val = lhs_val - rhs_val };
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break :blk &val_payload.base;
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},
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128 => blk: {
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@panic("TODO Big float");
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},
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else => unreachable,
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};
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return Value.initPayload(val_payload);
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}
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