provide the full buffer length to _NSGetExecutablePath

Signed-off-by: Loris Cro <kappaloris@gmail.com>
This commit is contained in:
Loris Cro 2020-10-03 12:03:22 +02:00
parent f841ea77e2
commit 276598346a

View File

@ -2193,7 +2193,7 @@ pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 {
// Note that _NSGetExecutablePath() will return "a path" to
// the executable not a "real path" to the executable.
var symlink_path_buf: [MAX_PATH_BYTES:0]u8 = undefined;
var u32_len: u32 = MAX_PATH_BYTES;
var u32_len: u32 = MAX_PATH_BYTES + 1; // include the sentinel
const rc = std.c._NSGetExecutablePath(&symlink_path_buf, &u32_len);
if (rc != 0) return error.NameTooLong;