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actually fix child process deadlock on windows
Looks like I forgot to remove windows from this workaround condition when I finished implementing the child process output collection on windows.
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@ -354,7 +354,7 @@ pub const ChildProcess = struct {
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// TODO collect output in a deadlock-avoiding way on Windows.
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// https://github.com/ziglang/zig/issues/6343
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if (builtin.os.tag == .windows or builtin.os.tag == .haiku) {
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if (builtin.os.tag == .haiku) {
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const stdout_in = child.stdout.?.reader();
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const stderr_in = child.stderr.?.reader();
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