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macho: minor refactor of const namings
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@ -271,9 +271,7 @@ pub const GotIndirectionKey = struct {
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const ideal_factor = 2;
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/// Default path to dyld
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/// TODO instead of hardcoding it, we should probably look through some env vars and search paths
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/// instead but this will do for now.
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const DEFAULT_DYLD_PATH: [*:0]const u8 = "/usr/lib/dyld";
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const default_dyld_path: [*:0]const u8 = "/usr/lib/dyld";
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/// In order for a slice of bytes to be considered eligible to keep metadata pointing at
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/// it as a possible place to put new symbols, it must have enough room for this many bytes
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@ -4315,7 +4313,7 @@ pub fn populateMissingMetadata(self: *MachO) !void {
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self.dylinker_cmd_index = @intCast(u16, self.load_commands.items.len);
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const cmdsize = @intCast(u32, mem.alignForwardGeneric(
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u64,
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@sizeOf(macho.dylinker_command) + mem.lenZ(DEFAULT_DYLD_PATH),
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@sizeOf(macho.dylinker_command) + mem.lenZ(default_dyld_path),
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@sizeOf(u64),
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));
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var dylinker_cmd = commands.emptyGenericCommandWithData(macho.dylinker_command{
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@ -4325,7 +4323,7 @@ pub fn populateMissingMetadata(self: *MachO) !void {
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});
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dylinker_cmd.data = try self.base.allocator.alloc(u8, cmdsize - dylinker_cmd.inner.name);
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mem.set(u8, dylinker_cmd.data, 0);
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mem.copy(u8, dylinker_cmd.data, mem.spanZ(DEFAULT_DYLD_PATH));
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mem.copy(u8, dylinker_cmd.data, mem.spanZ(default_dyld_path));
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try self.load_commands.append(self.base.allocator, .{ .Dylinker = dylinker_cmd });
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self.load_commands_dirty = true;
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}
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