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std.compress.zstd: fix endianness issue
instead of manually bitcast, use the handy dandy takeStruct function.
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@ -151,8 +151,7 @@ fn readInFrame(d: *Decompress, w: *Writer, limit: Limit, state: *State.InFrame)
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const in = d.input;
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const window_len = d.window_len;
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const header_bytes = try in.takeArray(3);
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const block_header: Frame.Zstandard.Block.Header = @bitCast(header_bytes.*);
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const block_header = try in.takeStruct(Frame.Zstandard.Block.Header, .little);
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const block_size = block_header.size;
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const frame_block_size_max = state.frame.block_size_max;
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if (frame_block_size_max < block_size) return error.BlockOversize;
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