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translate-c: allow str literals in bool expressions
this is a follow up to #19610 with fix suggested by Vexu in https://github.com/ziglang/zig/issues/14642#issuecomment-2048999384
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@ -2086,6 +2086,11 @@ fn finishBoolExpr(
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}
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},
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.Pointer => {
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if (node.tag() == .string_literal) {
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// @intFromPtr(node) != 0
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const int_from_ptr = try Tag.int_from_ptr.create(c.arena, node);
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return Tag.not_equal.create(c.arena, .{ .lhs = int_from_ptr, .rhs = Tag.zero_literal.init() });
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}
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// node != null
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return Tag.not_equal.create(c.arena, .{ .lhs = node, .rhs = Tag.null_literal.init() });
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},
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@ -5794,10 +5799,11 @@ fn macroIntToBool(c: *Context, node: Node) !Node {
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return node;
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}
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if (node.tag() == .string_literal) {
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// @intFromPtr(node) != 0
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const int_from_ptr = try Tag.int_from_ptr.create(c.arena, node);
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return Tag.not_equal.create(c.arena, .{ .lhs = int_from_ptr, .rhs = Tag.zero_literal.init() });
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}
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// node != 0
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return Tag.not_equal.create(c.arena, .{ .lhs = node, .rhs = Tag.zero_literal.init() });
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}
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8
test/cases/translate_c/strlit_as_bool.c
Normal file
8
test/cases/translate_c/strlit_as_bool.c
Normal file
@ -0,0 +1,8 @@
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void foo() { if(0 && "error message") {} }
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// translate-c
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// c_frontend=clang
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//
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// pub export fn foo() void {
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// if (false and (@intFromPtr("error message") != 0)) {}
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// }
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