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compiler-rt: Fix __floatunditf
This builtin converts a u64 into a f128, not a u128 into a f128. Fixes some weird-ass crashes that happened only on AArch64 systems.
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@ -2,7 +2,7 @@ const builtin = @import("builtin");
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const is_test = builtin.is_test;
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const std = @import("std");
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pub fn __floatunditf(a: u128) callconv(.C) f128 {
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pub fn __floatunditf(a: u64) callconv(.C) f128 {
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@setRuntimeSafety(is_test);
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if (a == 0) {
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@ -14,11 +14,11 @@ pub fn __floatunditf(a: u128) callconv(.C) f128 {
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const exponent_bias = (1 << (exponent_bits - 1)) - 1;
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const implicit_bit = 1 << mantissa_bits;
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const exp = (u128.bit_count - 1) - @clz(u128, a);
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const shift = mantissa_bits - @intCast(u7, exp);
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const exp: u128 = (u64.bit_count - 1) - @clz(u64, a);
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const shift: u7 = mantissa_bits - @intCast(u7, exp);
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var result: u128 align(16) = (a << shift) ^ implicit_bit;
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result += (@intCast(u128, exp) + exponent_bias) << mantissa_bits;
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var result: u128 = (@intCast(u128, a) << shift) ^ implicit_bit;
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result += (exp + exponent_bias) << mantissa_bits;
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return @bitCast(f128, result);
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}
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@ -1,6 +1,6 @@
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const __floatunditf = @import("floatunditf.zig").__floatunditf;
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fn test__floatunditf(a: u128, expected_hi: u64, expected_lo: u64) void {
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fn test__floatunditf(a: u64, expected_hi: u64, expected_lo: u64) void {
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const x = __floatunditf(a);
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const x_repr = @bitCast(u128, x);
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