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Add more missing MachO constants and structs
Signed-off-by: Jakub Konka <kubkon@jakubkonka.com>
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@ -81,6 +81,182 @@ pub const symtab_command = extern struct {
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strsize: u32,
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};
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/// This is the second set of the symbolic information which is used to support
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/// the data structures for the dynamically link editor.
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///
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/// The original set of symbolic information in the symtab_command which contains
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/// the symbol and string tables must also be present when this load command is
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/// present. When this load command is present the symbol table is organized
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/// into three groups of symbols:
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/// local symbols (static and debugging symbols) - grouped by module
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/// defined external symbols - grouped by module (sorted by name if not lib)
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/// undefined external symbols (sorted by name if MH_BINDATLOAD is not set,
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/// and in order the were seen by the static
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/// linker if MH_BINDATLOAD is set)
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/// In this load command there are offsets and counts to each of the three groups
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/// of symbols.
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///
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/// This load command contains a the offsets and sizes of the following new
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/// symbolic information tables:
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/// table of contents
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/// module table
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/// reference symbol table
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/// indirect symbol table
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/// The first three tables above (the table of contents, module table and
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/// reference symbol table) are only present if the file is a dynamically linked
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/// shared library. For executable and object modules, which are files
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/// containing only one module, the information that would be in these three
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/// tables is determined as follows:
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/// table of contents - the defined external symbols are sorted by name
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/// module table - the file contains only one module so everything in the
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/// file is part of the module.
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/// reference symbol table - is the defined and undefined external symbols
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///
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/// For dynamically linked shared library files this load command also contains
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/// offsets and sizes to the pool of relocation entries for all sections
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/// separated into two groups:
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/// external relocation entries
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/// local relocation entries
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/// For executable and object modules the relocation entries continue to hang
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/// off the section structures.
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pub const dysymtab_command = extern struct {
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/// LC_DYSYMTAB
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cmd: u32,
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/// sizeof(struct dysymtab_command)
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cmdsize: u32,
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// The symbols indicated by symoff and nsyms of the LC_SYMTAB load command
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// are grouped into the following three groups:
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// local symbols (further grouped by the module they are from)
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// defined external symbols (further grouped by the module they are from)
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// undefined symbols
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//
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// The local symbols are used only for debugging. The dynamic binding
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// process may have to use them to indicate to the debugger the local
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// symbols for a module that is being bound.
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//
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// The last two groups are used by the dynamic binding process to do the
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// binding (indirectly through the module table and the reference symbol
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// table when this is a dynamically linked shared library file).
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/// index of local symbols
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ilocalsym: u32,
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/// number of local symbols
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nlocalsym: u32,
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/// index to externally defined symbols
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iextdefsym: u32,
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/// number of externally defined symbols
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nextdefsym: u32,
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/// index to undefined symbols
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iundefsym: u32,
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/// number of undefined symbols
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nundefsym: u32,
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// For the for the dynamic binding process to find which module a symbol
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// is defined in the table of contents is used (analogous to the ranlib
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// structure in an archive) which maps defined external symbols to modules
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// they are defined in. This exists only in a dynamically linked shared
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// library file. For executable and object modules the defined external
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// symbols are sorted by name and is use as the table of contents.
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/// file offset to table of contents
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tocoff: u32,
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/// number of entries in table of contents
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ntoc: u32,
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// To support dynamic binding of "modules" (whole object files) the symbol
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// table must reflect the modules that the file was created from. This is
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// done by having a module table that has indexes and counts into the merged
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// tables for each module. The module structure that these two entries
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// refer to is described below. This exists only in a dynamically linked
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// shared library file. For executable and object modules the file only
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// contains one module so everything in the file belongs to the module.
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/// file offset to module table
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modtaboff: u32,
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/// number of module table entries
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nmodtab: u32,
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// To support dynamic module binding the module structure for each module
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// indicates the external references (defined and undefined) each module
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// makes. For each module there is an offset and a count into the
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// reference symbol table for the symbols that the module references.
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// This exists only in a dynamically linked shared library file. For
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// executable and object modules the defined external symbols and the
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// undefined external symbols indicates the external references.
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/// offset to referenced symbol table
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extrefsymoff: u32,
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/// number of referenced symbol table entries
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nextrefsyms: u32,
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// The sections that contain "symbol pointers" and "routine stubs" have
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// indexes and (implied counts based on the size of the section and fixed
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// size of the entry) into the "indirect symbol" table for each pointer
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// and stub. For every section of these two types the index into the
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// indirect symbol table is stored in the section header in the field
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// reserved1. An indirect symbol table entry is simply a 32bit index into
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// the symbol table to the symbol that the pointer or stub is referring to.
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// The indirect symbol table is ordered to match the entries in the section.
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/// file offset to the indirect symbol table
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indirectsymoff: u32,
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/// number of indirect symbol table entries
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nindirectsyms: u32,
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// To support relocating an individual module in a library file quickly the
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// external relocation entries for each module in the library need to be
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// accessed efficiently. Since the relocation entries can't be accessed
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// through the section headers for a library file they are separated into
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// groups of local and external entries further grouped by module. In this
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// case the presents of this load command who's extreloff, nextrel,
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// locreloff and nlocrel fields are non-zero indicates that the relocation
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// entries of non-merged sections are not referenced through the section
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// structures (and the reloff and nreloc fields in the section headers are
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// set to zero).
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//
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// Since the relocation entries are not accessed through the section headers
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// this requires the r_address field to be something other than a section
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// offset to identify the item to be relocated. In this case r_address is
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// set to the offset from the vmaddr of the first LC_SEGMENT command.
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// For MH_SPLIT_SEGS images r_address is set to the the offset from the
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// vmaddr of the first read-write LC_SEGMENT command.
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//
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// The relocation entries are grouped by module and the module table
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// entries have indexes and counts into them for the group of external
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// relocation entries for that the module.
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//
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// For sections that are merged across modules there must not be any
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// remaining external relocation entries for them (for merged sections
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// remaining relocation entries must be local).
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/// offset to external relocation entries
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extreloff: u32,
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/// number of external relocation entries
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nextrel: u32,
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// All the local relocation entries are grouped together (they are not
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// grouped by their module since they are only used if the object is moved
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// from it staticly link edited address).
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/// offset to local relocation entries
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locreloff: u32,
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/// number of local relocation entries
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nlocrel: u32,
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};
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/// The linkedit_data_command contains the offsets and sizes of a blob
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/// of data in the __LINKEDIT segment.
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pub const linkedit_data_command = extern struct {
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@ -97,6 +273,127 @@ pub const linkedit_data_command = extern struct {
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datasize: u32,
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};
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/// The dyld_info_command contains the file offsets and sizes of
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/// the new compressed form of the information dyld needs to
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/// load the image. This information is used by dyld on Mac OS X
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/// 10.6 and later. All information pointed to by this command
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/// is encoded using byte streams, so no endian swapping is needed
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/// to interpret it.
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pub const dyld_info_command = extern struct {
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/// LC_DYLD_INFO or LC_DYLD_INFO_ONLY
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cmd: u32,
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/// sizeof(struct dyld_info_command)
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cmdsize: u32,
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// Dyld rebases an image whenever dyld loads it at an address different
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// from its preferred address. The rebase information is a stream
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// of byte sized opcodes whose symbolic names start with REBASE_OPCODE_.
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// Conceptually the rebase information is a table of tuples:
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// <seg-index, seg-offset, type>
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// The opcodes are a compressed way to encode the table by only
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// encoding when a column changes. In addition simple patterns
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// like "every n'th offset for m times" can be encoded in a few
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// bytes.
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/// file offset to rebase info
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rebase_off: u32,
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/// size of rebase info
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rebase_size: u32,
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// Dyld binds an image during the loading process, if the image
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// requires any pointers to be initialized to symbols in other images.
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// The bind information is a stream of byte sized
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// opcodes whose symbolic names start with BIND_OPCODE_.
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// Conceptually the bind information is a table of tuples:
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// <seg-index, seg-offset, type, symbol-library-ordinal, symbol-name, addend>
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// The opcodes are a compressed way to encode the table by only
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// encoding when a column changes. In addition simple patterns
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// like for runs of pointers initialzed to the same value can be
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// encoded in a few bytes.
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/// file offset to binding info
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bind_off: u32,
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/// size of binding info
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bind_size: u32,
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// Some C++ programs require dyld to unique symbols so that all
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// images in the process use the same copy of some code/data.
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// This step is done after binding. The content of the weak_bind
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// info is an opcode stream like the bind_info. But it is sorted
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// alphabetically by symbol name. This enable dyld to walk
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// all images with weak binding information in order and look
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// for collisions. If there are no collisions, dyld does
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// no updating. That means that some fixups are also encoded
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// in the bind_info. For instance, all calls to "operator new"
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// are first bound to libstdc++.dylib using the information
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// in bind_info. Then if some image overrides operator new
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// that is detected when the weak_bind information is processed
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// and the call to operator new is then rebound.
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/// file offset to weak binding info
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weak_bind_off: u32,
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/// size of weak binding info
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weak_bind_size: u32,
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// Some uses of external symbols do not need to be bound immediately.
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// Instead they can be lazily bound on first use. The lazy_bind
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// are contains a stream of BIND opcodes to bind all lazy symbols.
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// Normal use is that dyld ignores the lazy_bind section when
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// loading an image. Instead the static linker arranged for the
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// lazy pointer to initially point to a helper function which
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// pushes the offset into the lazy_bind area for the symbol
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// needing to be bound, then jumps to dyld which simply adds
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// the offset to lazy_bind_off to get the information on what
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// to bind.
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/// file offset to lazy binding info
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lazy_bind_off: u32,
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/// size of lazy binding info
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lazy_bind_size: u32,
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// The symbols exported by a dylib are encoded in a trie. This
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// is a compact representation that factors out common prefixes.
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// It also reduces LINKEDIT pages in RAM because it encodes all
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// information (name, address, flags) in one small, contiguous range.
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// The export area is a stream of nodes. The first node sequentially
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// is the start node for the trie.
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//
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// Nodes for a symbol start with a uleb128 that is the length of
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// the exported symbol information for the string so far.
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// If there is no exported symbol, the node starts with a zero byte.
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// If there is exported info, it follows the length.
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//
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// First is a uleb128 containing flags. Normally, it is followed by
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// a uleb128 encoded offset which is location of the content named
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// by the symbol from the mach_header for the image. If the flags
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// is EXPORT_SYMBOL_FLAGS_REEXPORT, then following the flags is
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// a uleb128 encoded library ordinal, then a zero terminated
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// UTF8 string. If the string is zero length, then the symbol
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// is re-export from the specified dylib with the same name.
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// If the flags is EXPORT_SYMBOL_FLAGS_STUB_AND_RESOLVER, then following
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// the flags is two uleb128s: the stub offset and the resolver offset.
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// The stub is used by non-lazy pointers. The resolver is used
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// by lazy pointers and must be called to get the actual address to use.
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//
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// After the optional exported symbol information is a byte of
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// how many edges (0-255) that this node has leaving it,
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// followed by each edge.
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// Each edge is a zero terminated UTF8 of the addition chars
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// in the symbol, followed by a uleb128 offset for the node that
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// edge points to.
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/// file offset to lazy binding info
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export_off: u32,
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/// size of lazy binding info
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export_size: u32,
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};
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/// A program that uses a dynamic linker contains a dylinker_command to identify
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/// the name of the dynamic linker (LC_LOAD_DYLINKER). And a dynamic linker
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/// contains a dylinker_command to identify the dynamic linker (LC_ID_DYLINKER).
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@ -681,6 +978,24 @@ pub const N_TYPE = 0x0e;
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/// external symbol bit, set for external symbols
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pub const N_EXT = 0x01;
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/// symbol is undefined
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pub const N_UNDF = 0x0;
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/// symbol is absolute
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pub const N_ABS = 0x2;
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/// symbol is defined in the section number given in n_sect
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pub const N_SECT = 0xe;
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/// symbol is undefined and the image is using a prebound
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/// value for the symbol
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pub const N_PBUD = 0xc;
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/// symbol is defined to be the same as another symbol; the n_value
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/// field is an index into the string table specifying the name of the
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/// other symbol
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pub const N_INDR = 0xa;
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/// global symbol: name,,NO_SECT,type,0
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pub const N_GSYM = 0x20;
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@ -781,6 +1096,35 @@ pub const N_LENG = 0xfe;
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/// a debug section
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pub const S_ATTR_DEBUG = 0x02000000;
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/// section contains only true machine instructions
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pub const S_ATTR_PURE_INSTRUCTIONS = 0x80000000;
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/// section contains coalesced symbols that are not to be in a ranlib
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/// table of contents
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pub const S_ATTR_NO_TOC = 0x40000000;
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/// ok to strip static symbols in this section in files with the
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/// MH_DYLDLINK flag
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pub const S_ATTR_STRIP_STATIC_SYMS = 0x20000000;
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/// no dead stripping
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pub const S_ATTR_NO_DEAD_STRIP = 0x10000000;
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/// blocks are live if they reference live blocks
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pub const S_ATTR_LIVE_SUPPORT = 0x8000000;
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/// used with i386 code stubs written on by dyld
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pub const S_ATTR_SELF_MODIFYING_CODE = 0x4000000;
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/// section contains some machine instructions
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pub const S_ATTR_SOME_INSTRUCTIONS = 0x400;
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/// section has external relocation entries
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pub const S_ATTR_EXT_RELOC = 0x200;
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/// section has local relocation entries
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pub const S_ATTR_LOC_RELOC = 0x100;
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pub const cpu_type_t = integer_t;
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pub const cpu_subtype_t = integer_t;
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pub const integer_t = c_int;
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