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raylib
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shaders
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victorfisac
77f599885d
Fixed GLSL 100 shaders
...
texture() doesn't exist in glsl 100, it must use texture2D().
2016-06-10 00:59:48 +02:00
..
glsl100
Fixed GLSL 100 shaders
2016-06-10 00:59:48 +02:00
glsl330
Review uniform name
2016-06-03 17:30:09 +02:00