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raylib
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victorfisac
77f599885d
Fixed GLSL 100 shaders
...
texture() doesn't exist in glsl 100, it must use texture2D().
2016-06-10 00:59:48 +02:00
..
audio
…
fonts
Added 6 new examples
2016-02-11 12:26:45 +01:00
model
Add 'dwarf' model normal and specular maps to resources folder
2016-05-30 19:19:15 +02:00
shaders
Fixed GLSL 100 shaders
2016-06-10 00:59:48 +02:00
texture_formats
New textures loading examples
2015-08-29 17:01:56 +02:00
billboard.png
New examples added
2015-08-28 18:07:39 +02:00
cat.png
Updated image to POT
2016-02-20 22:43:10 +01:00
cubicmap_atlas.png
…
cubicmap.png
…
guybrush.png
…
heightmap.png
…
parrots.png
Added 6 new examples
2016-02-11 12:26:45 +01:00
raylib_logo.png
…
smoke.png
New examples added
2015-08-28 18:07:39 +02:00