Ray
78661a4ee0
REXM: ADDED: shapes_ball_physics
2025-11-29 18:23:17 +01:00
Ray
80ed6eadb8
REXM: RENAME: audio_fft_spectrum_visualizer -> audio_spectrum_visualizer
2025-11-25 12:15:14 +01:00
Ray
47a8b554bc
**NEW**: PLATFORM_MEMORY backend
...
New platform backend for software rendering directly on RAM memory buffer
2025-11-24 15:38:58 +01:00
Ray
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
2025-11-19 11:53:55 +01:00
Ray
063986fdae
Updated solution
2025-11-17 19:20:23 +01:00
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: textures_screen_buffer ( #5357 )
...
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2025-11-16 19:40:49 +01:00
Ray
af57c8854f
REXM: ADDED: core_compute_hash
2025-11-05 20:53:14 +01:00
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added core_viewport_scaling ( #5313 )
...
* example - core_viewport_scaling
* Code convention update
2025-11-02 19:45:51 +01:00
Ray
cf9a0619ca
REXM: Validate and update examples
2025-10-26 21:21:05 +01:00
JordSant
70f4911698
[examples] Added shaders_color_correction ( #5307 )
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* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
2025-10-26 18:24:19 +01:00
Ray
1c20b5588d
Updatee project id
2025-10-25 23:20:49 +02:00
Kris
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
...
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-25 13:42:35 +02:00
Ray
de8575b16e
Update raylib.sln
2025-10-18 19:54:35 +02:00
JordSant
aeafce5db4
[examples] Added: shaders_mandelbrot_set ( #5282 )
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* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
2025-10-18 19:50:52 +02:00
Ray
9ef3448193
Reviewed UUIDs
2025-10-18 19:47:05 +02:00
Aanjishnu Bhattacharyya
ab4831911a
[examples] Added: core_text_file_loading ( #5278 )
...
Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-17 17:12:14 +02:00
Ray
ed8c4c1b9b
REXM: Update examples collection, some renames
2025-10-17 17:01:38 +02:00
Ray
4099218f1a
Update new examples UUID
2025-10-17 12:55:13 +02:00
Ray
9c1216699d
ADDED: example: core_highdpi_testbed -WIP-
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ADDED: example: `core_screen_recording` -WIP-
2025-10-17 12:35:12 +02:00
Ray
bb910bb0b8
REXM: RENAME: example: models_geometry_textures_cube --> models_rotating_cube
2025-10-17 12:33:41 +02:00
Ray
8e052b81b4
REVIEWED: New examples on VS project
2025-10-15 19:59:28 +02:00
Ray
4ba92f8962
REVIEWED: Solution when adding new examples
2025-10-15 19:48:36 +02:00
JordSant
2a04317cff
[examples] Added: shapes_particles ( #5260 )
...
* [Examples] Added shapes_particles
* Changes to follow the code conventions. Improved some things.
* Fixed name
* Fixed PNG name
---------
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:39:47 +02:00
Hugo
d2acf06779
[examples] Added core_directory_files ( #5230 )
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* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
---------
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:27:42 +02:00
GideonSerf
af11859906
[examples] Added shapes_pie_chart ( #5227 )
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* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
---------
Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:25:01 +02:00
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
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* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:02:52 +02:00
Hugo
9bf7699624
[examples] Added shapes_kaleidoscope ( #5233 )
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* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
2025-10-08 00:10:43 +02:00
Ray
718a841cfb
REXM: Update examples
2025-10-02 13:54:11 +02:00
Ray
377853bb32
REXM: Updated new examples requried files
2025-10-02 13:16:00 +02:00
Ray
5d9c11e165
Updated examples
2025-10-02 13:04:34 +02:00
Ray
43c81d216c
REVIEWED: VS2022: New example core_input_actions UUID
2025-09-29 11:00:35 +02:00
Ray
7d780d18b5
REVIEWED: New example format and requirements: core_input_actions #5211
2025-09-28 23:31:07 +02:00
Ray
e79603d501
REDESIGNED: rcore_desktop_win32 platform backend
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Now it works! but there is still work to do to support all required features...
I really enjoyed reviewing and redesigning this platform backend!
2025-09-26 23:17:37 +02:00
Peter0x44
a15651f4fe
Restore projects/CMake/CMakeLists.txt ( #5191 )
...
For some reason, #5181 deleted it.
This project is intended to be a simple template to set up a project
consuming raylib with CMake.
2025-09-17 19:22:53 +02:00
Ray
96fb4851ce
Merge branch 'master' of https://github.com/raysan5/raylib
2025-09-14 10:27:08 +02:00
Ray
068978d5b3
REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
2025-09-14 10:26:04 +02:00
Bruno Cabral
b281101001
[build][cmake] Review web compilation system ( #5181 )
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* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
* [web] compile for web
* [web] canvas width 100%
2025-09-14 10:05:07 +02:00
Ray
36824b6c0a
REXM: ADDED: example: core_undo_redo
2025-09-13 20:58:27 +02:00
Ray
865b3310f8
Updated project GUIDs
2025-09-13 20:57:39 +02:00
Ray
adac5f7770
REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing
2025-09-13 10:41:25 +02:00
Ray
109b3b2d2e
REXM: ADDED: example: text_inline_styling
2025-09-10 18:31:49 +02:00
Ray
ffe74658ab
REXM: ADDED: example: core_render_texture
2025-09-10 18:26:43 +02:00
Ray
866e7238bf
Remove projects from solution
2025-09-09 17:30:54 +02:00
Ray
c7f8843200
REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
2025-09-08 20:37:27 +02:00
Ray
851bb3120d
REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
2025-09-08 20:37:11 +02:00
Ray
adda398e65
REXM: RENAME: example: shapes_easings_rectangle_array --> shapes_easings_rectangles
2025-09-08 20:36:48 +02:00
Ray
5ac0539481
REXM: RENAME: example: shapes_easings_box_anim --> shapes_easings_box
2025-09-08 20:36:41 +02:00
Ray
84baaa6ee7
REXM: RENAME: example: shapes_easings_ball_anim --> shapes_easings_ball
2025-09-08 20:36:29 +02:00
Ray
ede4547015
REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube
2025-09-08 20:35:37 +02:00
Ray
d8f3b51a3f
REXM: RENAME: example: models_animation --> models_animation_playing
2025-09-08 20:35:27 +02:00