Ray
46ca641ec5
Update raygui to avoid warnings
2025-11-18 20:59:48 +01:00
Ray
f3393b8fd8
Update core_clipboard_text.c
2025-11-18 20:59:38 +01:00
Ray
8455f9d088
Update rexm.c
2025-11-18 20:59:33 +01:00
Ray
95d58ed988
Update examples_testing_windows.md
2025-11-18 20:52:05 +01:00
Ray
5da90172ac
Update examples_testing_windows.md
2025-11-18 20:49:21 +01:00
Ray
6f4f4cc508
Update rexm.c
2025-11-18 20:44:23 +01:00
Ray
e062e3835e
REVIEWED: examples: Several minor issues
2025-11-18 20:43:58 +01:00
Ray
dcc9e96148
Update rexm.c
2025-11-18 20:18:17 +01:00
Ray
6993bc7337
Update examples_testing_windows.md
2025-11-18 19:51:34 +01:00
Ray
a4a6812d68
REXM: REVIEWED: Testing report generation
2025-11-18 19:50:45 +01:00
Ray
9efe127f5d
Update shapes_lines_drawing.c
2025-11-18 19:50:07 +01:00
Robin ❤️
4caba49658
[examples] Added: shapes_rlgl_color_wheel example ( #5355 )
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* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
* Revert "formatting"
This reverts commit f1d246a6482afb438d6371c469558729cbabf466.
* Revert "correct name"
This reverts commit 974985ed495d41323bd879e5ebcc21d80876db37.
* Revert "[examples] Added: `shapes_rlgl_triangle` example"
This reverts commit d053b9afa0a6f1d2c991f336db22397bb581742d.
* [examples] Added: `shapes_rlgl_color_wheel` example
* clarify color variable
* formatting
* formatting
* formatting
* formatting
* reduce redundancy
* moved color updating code to update
2025-11-18 16:31:43 +01:00
Ray
86e00bde65
Update rcore_desktop_sdl.c
2025-11-18 16:30:48 +01:00
Ray
95a8977e33
REXM: FIX: Web log redirect and download
2025-11-18 16:28:10 +01:00
Ray
f531ee2d8f
Update rexm.c
2025-11-18 16:19:43 +01:00
MikiZX1
b18f547d8f
Update rcore_desktop_sdl.c, fix crash when strncpy tries to copy using NULL pointer ( #5359 )
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When SDL_GameControllerNameForIndex returns null, the app crashes. This was addressed earlier in PR#4859 though the fix submitted on PR #4859 was only fixing the crashing and not addressing the root cause.
2025-11-18 16:19:07 +01:00
Serhii Zasenko
be9a24e68c
Fix controller not available right after win init ( #5358 )
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- Fix IsGamepadAvailable() returns false for an available controller immediately after window initialization
2025-11-18 16:17:58 +01:00
Ray
bbba3d0802
REXM: ADDED: Web platform logs automated reports -WIP-
2025-11-17 19:40:55 +01:00
Ray
cde917c63c
REXM: ADDED: Build check warnings logs
2025-11-17 19:40:23 +01:00
Ray
a590126351
Updated some examples
2025-11-17 19:20:45 +01:00
Ray
063986fdae
Updated solution
2025-11-17 19:20:23 +01:00
Ray
a235cd6a18
Update raygui.h
2025-11-17 19:20:12 +01:00
Ray
ab463ac89b
Create raylib.vcxproj.filters
2025-11-17 09:39:59 +01:00
Ray
9fe3f7ca14
REXM: ADDED: Automated-testing system
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Elements tested:
```
TESTING_FAIL_INIT = 1 << 0, // Initialization (InitWindow()) -> "INFO: DISPLAY: Device initialized successfully"
TESTING_FAIL_CLOSE = 1 << 1, // Closing (CloseWindow()) -> "INFO: Window closed successfully"
TESTING_FAIL_ASSETS = 1 << 2, // Assets loading (WARNING: FILE:) -> "WARNING: FILEIO:"
TESTING_FAIL_RLGL = 1 << 3, // OpenGL-wrapped initialization -> "INFO: RLGL: Default OpenGL state initialized successfully"
TESTING_FAIL_PLATFORM = 1 << 4, // Platform initialization -> "INFO: PLATFORM: DESKTOP (GLFW - Win32): Initialized successfully"
TESTING_FAIL_FONT = 1 << 5, // Font default initialization -> "INFO: FONT: Default font loaded successfully (224 glyphs)"
TESTING_FAIL_TIMER = 1 << 6, // Timer initialization -> "INFO: TIMER: Target time per frame: 16.667 milliseconds"
```
2025-11-17 00:29:54 +01:00
Ray
d26b17f320
Some comment tweaks
2025-11-17 00:27:33 +01:00
Ray
6756e9d3d7
Update core_input_gestures_testbed.c
2025-11-17 00:16:47 +01:00
Ray
06589d3350
Update core_2d_camera_mouse_zoom.c
2025-11-17 00:14:08 +01:00
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: textures_screen_buffer ( #5357 )
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* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2025-11-16 19:40:49 +01:00
Ray
5c2747e3a8
Update shapes_rlgl_triangle.c
2025-11-16 19:13:01 +01:00
Ray
470a326588
Update shapes_rlgl_triangle.c
2025-11-15 16:47:11 +01:00
Robin ❤️
74f7112614
[examples] Added: shapes_rlgl_triangle example ( #5353 )
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* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
2025-11-14 17:09:30 +01:00
Ray
d29112fb1f
Create examples_testing_windows.md
2025-11-14 16:36:00 +01:00
Ray
75ae4d347a
REXM: RENAMED: Reports moved to reports directory
2025-11-14 16:34:56 +01:00
Ray
d06c820a44
Merge branch 'master' of https://github.com/raysan5/raylib
2025-11-13 23:19:39 +01:00
Ray
3e3453d54e
REVIEWED: Bunnymark example new raybunny! #5344
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As the license for previous bunny was not clear, it was replaced by a new custom bunny specifically created for this example with a CC0 license
2025-11-13 23:19:37 +01:00
iann
4dca02daa5
first draft of audio fft spectrum visualizer ( #5348 )
2025-11-13 23:12:11 +01:00
Robin ❤️
c059ece2a4
[examples] Added: directional billboard ( #5351 )
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* Added models directional billboard example
* add killbot texture
* various fixes and formatting tweaks
* corrected stdlib
2025-11-13 23:10:13 +01:00
Ray
b5caef1ffb
REXM: ADDED: Example automated-testing -WIP-
2025-11-13 22:48:24 +01:00
Ray
6dcd4cd564
Update rexm.c
2025-11-13 20:37:59 +01:00
Ray
80b6b7fc2a
Update core_input_gamepad.c
2025-11-13 20:37:35 +01:00
Ray
d172a24bb0
REVIEWED: main(void)
2025-11-13 20:37:21 +01:00
Ray
9c73b0eb37
Update Makefile
2025-11-13 20:36:57 +01:00
Ray
4dbe04b250
Update config.h
2025-11-13 11:26:54 +01:00
Ray
8ae2c9cf5f
FIX: LoadFontDataBDF() #5346
2025-11-12 10:22:56 +01:00
Ray
7f82da0031
Update rlsw.h
2025-11-11 17:40:21 +01:00
Ray
fcaea5b1a1
Remove trailing spaces
2025-11-11 17:39:53 +01:00
Ray
4e8b087ffe
REVIEWED: ComputeSHA256()
2025-11-11 17:15:40 +01:00
Ray
78faf6a120
Update README.md
2025-11-10 11:47:50 +01:00
Robin ❤️
d8601121da
[examples] Added: textures_sprite_stacking example ( #5345 )
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* Added sprite stacking example
* added link
* formatting
2025-11-09 23:08:26 +01:00
Ray
ee2999b3e0
Update rexm.c
2025-11-09 19:22:12 +01:00