Ray
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78661a4ee0
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REXM: ADDED: shapes_ball_physics
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2025-11-29 18:23:17 +01:00 |
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Ray
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80ed6eadb8
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REXM: RENAME: audio_fft_spectrum_visualizer -> audio_spectrum_visualizer
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2025-11-25 12:15:14 +01:00 |
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Ray
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e3738c1b17
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REXM: UPDATE: Reviewed all examples requirements
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2025-11-19 11:53:55 +01:00 |
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Agnis Aldiņš "NeZvērs
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596d3bcb7e
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[examples] Added: textures_screen_buffer (#5357)
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
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2025-11-16 19:40:49 +01:00 |
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Ray
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78faf6a120
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Update README.md
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2025-11-10 11:47:50 +01:00 |
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Ray
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f76e371436
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REDESIGNED: core_clipboard_text, based on #5248
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2025-11-09 19:14:46 +01:00 |
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Ray
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0b4815b8fe
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WARNING: REMOVED: GIT recording option, added example
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2025-11-09 13:43:08 +01:00 |
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Ray
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a66b6c998a
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Update README.md
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2025-11-05 20:52:23 +01:00 |
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Agnis Aldiņš "NeZvērs
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46e8343a30
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[examples] Added core_viewport_scaling (#5313)
* example - core_viewport_scaling
* Code convention update
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2025-11-02 19:45:51 +01:00 |
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Ray
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cf9a0619ca
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REXM: Validate and update examples
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2025-10-26 21:21:05 +01:00 |
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JordSant
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70f4911698
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[examples] Added shaders_color_correction (#5307)
* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
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2025-10-26 18:24:19 +01:00 |
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Jopestpe
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6f101f4011
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[examples] Added: shapes_math_sine_cosine (#5257)
* draft: [examples] Added shapes_math_sine_cosine
* draft: [examples] Added screenshot shapes_math_sine_cosine
* Explementary
* Varying radius
* adjustments
* added comments and reorganized UI labels
* Updated Makefile, README.md, and examples_list.txt
* tabs to spaces
* Fix MSVC compilation
---------
Co-authored-by: Ray <raysan5@gmail.com>
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2025-10-25 13:38:06 +02:00 |
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Ray
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5aeedb4899
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REXM: Update examples collection
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2025-10-20 11:13:45 +02:00 |
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Ray
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ed8c4c1b9b
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REXM: Update examples collection, some renames
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2025-10-17 17:01:38 +02:00 |
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Ray
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9c1216699d
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ADDED: example: core_highdpi_testbed -WIP-
ADDED: example: `core_screen_recording` -WIP-
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2025-10-17 12:35:12 +02:00 |
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Ray
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bb910bb0b8
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REXM: RENAME: example: models_geometry_textures_cube --> models_rotating_cube
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2025-10-17 12:33:41 +02:00 |
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Ray
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8e052b81b4
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REVIEWED: New examples on VS project
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2025-10-15 19:59:28 +02:00 |
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themushroompirates
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1c39d47b5b
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Added simple starfield example (#5255)
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2025-10-15 19:34:39 +02:00 |
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themushroompirates
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047c9d2052
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Added text alignment example (#5254)
Co-authored-by: Ray <raysan5@gmail.com>
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2025-10-15 19:33:53 +02:00 |
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Hugo
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d2acf06779
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[examples] Added core_directory_files (#5230)
* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
---------
Co-authored-by: Ray <raysan5@gmail.com>
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2025-10-15 19:27:42 +02:00 |
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Hugo
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9bf7699624
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[examples] Added shapes_kaleidoscope (#5233)
* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
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2025-10-08 00:10:43 +02:00 |
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Jopestpe
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4cfae99a74
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[examples] Added shapes_triangle_strip (#5240)
* [examples] Add shapes_triangle_strip
* Remove functions
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2025-10-07 20:25:22 +02:00 |
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Jopestpe
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b99a6cc6bd
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[examples] Added shapes_recursive_tree (#5229)
* ADDED: example: shapes_recursive_tree
* [examples] Added shapes_recursive_tree
* [examples] shapes_recursive_tree: adjustments
* Reduced tree depth from 12 to 10
* new shapes_recursive_tree.png
* follow the conventions
* follow the conventions 2
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2025-10-06 22:35:18 +02:00 |
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Ray
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718a841cfb
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REXM: Update examples
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2025-10-02 13:54:11 +02:00 |
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Ray
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78a79a8523
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Update list
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2025-10-02 13:40:36 +02:00 |
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Ray
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377853bb32
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REXM: Updated new examples requried files
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2025-10-02 13:16:00 +02:00 |
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Jopestpe
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1cdf1dcbbe
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[examples] Add models_geometry_textures_cube (#5221)
* ADDED: example: models_geometry_textures_cube
* FIXED: example: models_geometry_textures_cube - removed leftover TODO and aligned title with header
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2025-10-01 18:31:53 +02:00 |
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Luís Almeida
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f680776941
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feat:Added DrawLineDashed() and a new example explaining how to use this new function. (#5222)
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2025-10-01 11:43:38 +02:00 |
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zero
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56e32f2c3e
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ADDED: example: shapes_bullet_hell (#5218)
* add shapes_bullet_hell example
* adjust example count
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2025-09-30 11:59:44 +02:00 |
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Tim Little
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c551fb7118
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Add models_basic_voxel example (#5212)
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2025-09-28 23:40:09 +02:00 |
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Ray
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7d780d18b5
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REVIEWED: New example format and requirements: core_input_actions #5211
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2025-09-28 23:31:07 +02:00 |
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Ray
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068978d5b3
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REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
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2025-09-14 10:26:04 +02:00 |
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Ray
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36ad7127c2
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REXM: Update
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2025-09-13 21:09:59 +02:00 |
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Ray
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36824b6c0a
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REXM: ADDED: example: core_undo_redo
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2025-09-13 20:58:27 +02:00 |
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Ray
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adac5f7770
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REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing
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2025-09-13 10:41:25 +02:00 |
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Ray
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109b3b2d2e
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REXM: ADDED: example: text_inline_styling
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2025-09-10 18:31:49 +02:00 |
|
Ray
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ffe74658ab
|
REXM: ADDED: example: core_render_texture
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2025-09-10 18:26:43 +02:00 |
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Ray
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c7f8843200
|
REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
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2025-09-08 20:37:27 +02:00 |
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Ray
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851bb3120d
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REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
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2025-09-08 20:37:11 +02:00 |
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Ray
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adda398e65
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REXM: RENAME: example: shapes_easings_rectangle_array --> shapes_easings_rectangles
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2025-09-08 20:36:48 +02:00 |
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Ray
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5ac0539481
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REXM: RENAME: example: shapes_easings_box_anim --> shapes_easings_box
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2025-09-08 20:36:41 +02:00 |
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Ray
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84baaa6ee7
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REXM: RENAME: example: shapes_easings_ball_anim --> shapes_easings_ball
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2025-09-08 20:36:29 +02:00 |
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Ray
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ede4547015
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REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube
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2025-09-08 20:35:37 +02:00 |
|
Ray
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d8f3b51a3f
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REXM: RENAME: example: models_animation --> models_animation_playing
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2025-09-08 20:35:27 +02:00 |
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Ray
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4a23ed698f
|
REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering
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2025-09-08 20:34:48 +02:00 |
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Ray
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f4f3325e1e
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REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering
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2025-09-08 20:34:33 +02:00 |
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Ray
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11ca32493a
|
REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering
|
2025-09-08 20:34:16 +02:00 |
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Ray
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07070b81e8
|
REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering
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2025-09-08 20:33:36 +02:00 |
|
Ray
|
6afc608477
|
REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering
|
2025-09-08 20:33:18 +02:00 |
|
Ray
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4cf4c6645e
|
REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering
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2025-09-08 20:30:45 +02:00 |
|