Ray
51bdaa34fa
Update raylib.vcxproj
2026-01-11 16:56:47 +01:00
Ray
d94ea00a97
Update raylib.sln
2026-01-11 00:27:24 +01:00
Ray
dd7a1948f1
WARNING: REDESIGN: REMOVED: utils module, functionality moved to rcore module: logging and file-system #4551
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[utils] was created long time ago, when [rcore] contained all the platforms code, the purpose of the file was exposing basic filesystem functionality across modules and also logging mechanism but many things have changed since then and there is no need to keep using this module.
- Logging system has been move to [rcore] module and macros are exposed through `config.h` to other modules
- File system functionality has also been centralized in [rcore] module that along the years it was already adding more and more file-system functions, now they are all in the same module
- Android specific code has been moved to `rcore_android.c`, it had no sense to have specific platform code in `utils`, [rcore] is responsible of all platform code.
2026-01-10 12:13:07 +01:00
Ray
2f6feb74d4
Update raylib.sln
2026-01-10 11:53:46 +01:00
Ray
c7de5c9d4b
Updated examples VCXPROJ UUID, not correctly calculated by REXM
2026-01-10 11:53:29 +01:00
Ray
11f7db2dd8
REXM: ADDED: core_keyboard_testbed
2026-01-09 20:06:53 +01:00
Ray
7218b674e5
REXM: Updated: textures_framebuffer_rendering
2026-01-09 20:05:46 +01:00
Jeffery Myers
b00cbdaf49
Cleanup warnings in examples ( #5467 )
2026-01-03 22:38:51 +01:00
Ray
416af51a93
Update year to 2026
2026-01-02 13:40:15 +01:00
Ray
9b183e0c5e
REXM: Update examples and reports
2025-12-30 23:21:10 +01:00
Ray
b9446863d7
REXM: RENAMED: core_high_dpi --> core_highdpi_demo
2025-12-20 22:36:44 +01:00
Ray
ca578b8b08
Update raylib.sln
2025-12-18 17:03:53 +01:00
Ray
19a1683641
REXM: Updated examples
2025-12-09 19:25:08 +01:00
JordSant
efeccfef61
[examples] Add textures_cellular_automata ( #5395 )
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* [examples] Add `textures_cellular_automata`
* Comparison always true. Fixed
* Tabs to spaces
2025-12-09 19:14:16 +01:00
JordSant
366300aafe
[examples] Add shaders_game_of_life ( #5394 )
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* [examples] Add `shaders_game_of_life`
* Declaration hides another variable same name
2025-12-09 19:13:05 +01:00
BoneManSeth
fd8830948e
fix newer NDK version compiling errors ( #5389 )
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target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
2025-12-06 20:01:47 +01:00
Robin ❤️
6a048b7afe
corrected visualstudio project ( #5375 )
2025-11-29 23:22:38 +01:00
Ray
78661a4ee0
REXM: ADDED: shapes_ball_physics
2025-11-29 18:23:17 +01:00
Ray
80ed6eadb8
REXM: RENAME: audio_fft_spectrum_visualizer -> audio_spectrum_visualizer
2025-11-25 12:15:14 +01:00
Ray
47a8b554bc
**NEW**: PLATFORM_MEMORY backend
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New platform backend for software rendering directly on RAM memory buffer
2025-11-24 15:38:58 +01:00
Ray
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
2025-11-19 11:53:55 +01:00
Ray
063986fdae
Updated solution
2025-11-17 19:20:23 +01:00
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: textures_screen_buffer ( #5357 )
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* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2025-11-16 19:40:49 +01:00
Ray
af57c8854f
REXM: ADDED: core_compute_hash
2025-11-05 20:53:14 +01:00
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added core_viewport_scaling ( #5313 )
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* example - core_viewport_scaling
* Code convention update
2025-11-02 19:45:51 +01:00
Ray
cf9a0619ca
REXM: Validate and update examples
2025-10-26 21:21:05 +01:00
JordSant
70f4911698
[examples] Added shaders_color_correction ( #5307 )
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* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
2025-10-26 18:24:19 +01:00
Ray
1c20b5588d
Updatee project id
2025-10-25 23:20:49 +02:00
Kris
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
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Co-authored-by: Ray <raysan5@gmail.com>
2025-10-25 13:42:35 +02:00
Ray
de8575b16e
Update raylib.sln
2025-10-18 19:54:35 +02:00
JordSant
aeafce5db4
[examples] Added: shaders_mandelbrot_set ( #5282 )
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* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
2025-10-18 19:50:52 +02:00
Ray
9ef3448193
Reviewed UUIDs
2025-10-18 19:47:05 +02:00
Aanjishnu Bhattacharyya
ab4831911a
[examples] Added: core_text_file_loading ( #5278 )
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Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-17 17:12:14 +02:00
Ray
ed8c4c1b9b
REXM: Update examples collection, some renames
2025-10-17 17:01:38 +02:00
Ray
4099218f1a
Update new examples UUID
2025-10-17 12:55:13 +02:00
Ray
9c1216699d
ADDED: example: core_highdpi_testbed -WIP-
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ADDED: example: `core_screen_recording` -WIP-
2025-10-17 12:35:12 +02:00
Ray
bb910bb0b8
REXM: RENAME: example: models_geometry_textures_cube --> models_rotating_cube
2025-10-17 12:33:41 +02:00
Ray
8e052b81b4
REVIEWED: New examples on VS project
2025-10-15 19:59:28 +02:00
Ray
4ba92f8962
REVIEWED: Solution when adding new examples
2025-10-15 19:48:36 +02:00
JordSant
2a04317cff
[examples] Added: shapes_particles ( #5260 )
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* [Examples] Added shapes_particles
* Changes to follow the code conventions. Improved some things.
* Fixed name
* Fixed PNG name
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Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:39:47 +02:00
Hugo
d2acf06779
[examples] Added core_directory_files ( #5230 )
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* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
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Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:27:42 +02:00
GideonSerf
af11859906
[examples] Added shapes_pie_chart ( #5227 )
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* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
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Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:25:01 +02:00
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
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* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
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Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:02:52 +02:00
Hugo
9bf7699624
[examples] Added shapes_kaleidoscope ( #5233 )
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* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
2025-10-08 00:10:43 +02:00
Ray
718a841cfb
REXM: Update examples
2025-10-02 13:54:11 +02:00
Ray
377853bb32
REXM: Updated new examples requried files
2025-10-02 13:16:00 +02:00
Ray
5d9c11e165
Updated examples
2025-10-02 13:04:34 +02:00
Ray
43c81d216c
REVIEWED: VS2022: New example core_input_actions UUID
2025-09-29 11:00:35 +02:00
Ray
7d780d18b5
REVIEWED: New example format and requirements: core_input_actions #5211
2025-09-28 23:31:07 +02:00
Ray
e79603d501
REDESIGNED: rcore_desktop_win32 platform backend
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Now it works! but there is still work to do to support all required features...
I really enjoyed reviewing and redesigning this platform backend!
2025-09-26 23:17:37 +02:00