diff --git a/examples/shaders/resources/shaders/glsl100/raymarching.fs b/examples/shaders/resources/shaders/glsl100/raymarching.fs index ce9a2faca..58cd41059 100644 --- a/examples/shaders/resources/shaders/glsl100/raymarching.fs +++ b/examples/shaders/resources/shaders/glsl100/raymarching.fs @@ -1,9 +1,9 @@ #version 100 -precision mediump float; - #extension GL_OES_standard_derivatives : enable +precision mediump float; + // Input vertex attributes (from vertex shader) varying vec2 fragTexCoord; varying vec4 fragColor;