mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-09 07:43:16 +00:00
set glsl100 back to 100
This commit is contained in:
parent
11bf3996cf
commit
c6d7694286
@ -1,4 +1,6 @@
|
|||||||
#version 120
|
#version 100
|
||||||
|
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
// Input vertex attributes (from vertex shader)
|
// Input vertex attributes (from vertex shader)
|
||||||
varying vec2 fragTexCoord;
|
varying vec2 fragTexCoord;
|
||||||
|
|||||||
@ -1,4 +1,6 @@
|
|||||||
#version 120
|
#version 100
|
||||||
|
|
||||||
|
precision mediump float;
|
||||||
|
|
||||||
// Input vertex attributes (from vertex shader)
|
// Input vertex attributes (from vertex shader)
|
||||||
varying vec2 fragTexCoord;
|
varying vec2 fragTexCoord;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user