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CMake: build shape and texture examples (#432)
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@ -11,7 +11,7 @@ include_directories("../src/external")
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include_directories("../src/external/glfw/include")
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# Get the sources together
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set(example_dirs audio core models others shaders text texutures)
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set(example_dirs audio core models others shaders shapes text textures)
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set(CMAKE_REQUIRED_DEFINITIONS -D_POSIX_C_SOURCE=199309L)
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include(CheckSymbolExists)
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check_symbol_exists(CLOCK_MONOTONIC time.h HAVE_CLOCK_MONOTONIC)
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