mirror of
https://github.com/raysan5/raylib.git
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Some formatting
This commit is contained in:
parent
7e3d6cbfa8
commit
bd36610f91
@ -75,7 +75,7 @@
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#define SUPPORT_CLIPBOARD_IMAGE 1
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// NOTE: Clipboard image loading requires support for some image file formats
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// TODO: Those defines should probably be removed from here, I prefer to let the user manage them
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// TODO: Those defines should probably be removed from here, letting the user manage them
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#ifndef SUPPORT_MODULE_RTEXTURES
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#define SUPPORT_MODULE_RTEXTURES 1
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14
src/external/rlsw.h
vendored
14
src/external/rlsw.h
vendored
@ -3668,9 +3668,9 @@ void swCopyFramebuffer(int x, int y, int w, int h, SWformat format, SWtype type,
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x = sw_clampi(x, 0, w);
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y = sw_clampi(y, 0, h);
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if (x >= w || y >= h) return;
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if ((x >= w) || (y >= h)) return;
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if (x == 0 && y == 0 && w == RLSW.framebuffer.width && h == RLSW.framebuffer.height)
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if ((x == 0) && (y == 0) && (w == RLSW.framebuffer.width) && (h == RLSW.framebuffer.height))
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{
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#if SW_COLOR_BUFFER_BITS == 32
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if (pFormat == SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
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@ -3695,7 +3695,7 @@ void swCopyFramebuffer(int x, int y, int w, int h, SWformat format, SWtype type,
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case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8: sw_framebuffer_copy_to_R8G8B8(x, y, w, h, (uint8_t *)pixels); break;
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case SW_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: sw_framebuffer_copy_to_R5G5B5A1(x, y, w, h, (uint16_t *)pixels); break;
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case SW_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: sw_framebuffer_copy_to_R4G4B4A4(x, y, w, h, (uint16_t *)pixels); break;
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case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: sw_framebuffer_copy_to_R8G8B8A8(x, y, w, h, (uint8_t *)pixels); break;
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//case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: sw_framebuffer_copy_to_R8G8B8A8(x, y, w, h, (uint8_t *)pixels); break;
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// Below: not implemented
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case SW_PIXELFORMAT_UNCOMPRESSED_R32:
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case SW_PIXELFORMAT_UNCOMPRESSED_R32G32B32:
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@ -3703,9 +3703,7 @@ void swCopyFramebuffer(int x, int y, int w, int h, SWformat format, SWtype type,
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case SW_PIXELFORMAT_UNCOMPRESSED_R16:
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case SW_PIXELFORMAT_UNCOMPRESSED_R16G16B16:
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case SW_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16:
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default:
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RLSW.errCode = SW_INVALID_ENUM;
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break;
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default: RLSW.errCode = SW_INVALID_ENUM; break;
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}
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}
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@ -4330,7 +4328,7 @@ void swVertex2f(float x, float y)
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void swVertex2fv(const float *v)
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{
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const float v4[4] = { v[0], v[1], 0.0f, 1.0f };
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sw_immediate_push_vertex(v, RLSW.current.color, RLSW.current.texcoord);
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sw_immediate_push_vertex(v4, RLSW.current.color, RLSW.current.texcoord);
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}
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void swVertex3i(int x, int y, int z)
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@ -4348,7 +4346,7 @@ void swVertex3f(float x, float y, float z)
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void swVertex3fv(const float *v)
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{
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const float v4[4] = { v[0], v[1], v[2], 1.0f };
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sw_immediate_push_vertex(v, RLSW.current.color, RLSW.current.texcoord);
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sw_immediate_push_vertex(v4, RLSW.current.color, RLSW.current.texcoord);
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}
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void swVertex4i(int x, int y, int z, int w)
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@ -78,28 +78,27 @@
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
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#include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
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#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
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#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
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// Set appropriate expose macros based on available backends
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#if defined(_GLFW_X11)
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#define GLFW_EXPOSE_NATIVE_X11
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#define Font X11Font // Hack to fix 'Font' name collision
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#if defined(_GLFW_X11)
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#define GLFW_EXPOSE_NATIVE_X11
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#define Font X11Font // Hack to fix 'Font' name collision
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// The definition and references to the X11 Font type will be replaced by 'X11Font'
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// Works as long as the current file consistently references any X11 Font as X11Font
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// Since it is never referenced (as of writing), this does not pose an issue
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#endif
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#endif
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#if defined(_GLFW_WAYLAND)
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#define GLFW_EXPOSE_NATIVE_WAYLAND
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#endif
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#if defined(_GLFW_WAYLAND)
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#define GLFW_EXPOSE_NATIVE_WAYLAND
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#endif
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#include "GLFW/glfw3native.h" // Include native header only once, regardless of how many backends are defined
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#include "GLFW/glfw3native.h" // Include native header only once, regardless of how many backends are defined
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// Required for: glfwGetX11Window() and glfwGetWaylandWindow()
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#if defined(_GLFW_X11) // Clean up X11-specific hacks
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#undef Font // Revert hack and allow normal raylib Font usage
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#if defined(_GLFW_X11) // Clean up X11-specific hacks
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#undef Font // Revert hack and allow normal raylib Font usage
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#endif
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#endif
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#endif
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#endif
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#if defined(__APPLE__)
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#include <unistd.h> // Required for: usleep()
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@ -262,9 +262,9 @@ static bool DecoratedFromStyle(DWORD style)
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// Get window style from required flags
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static DWORD MakeWindowStyle(unsigned flags)
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{
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// We don't need this since we don't have any child windows, but I guess
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// it improves efficiency, plus, windows adds this flag automatically anyway
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// so it keeps our flags in sync with the OS
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// Flag is not needed because there are no child windows,
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// but supposedly it improves efficiency, plus, windows adds this
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// flag automatically anyway so it keeps flags in sync with the OS
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DWORD style = WS_CLIPSIBLINGS;
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style |= (flags & FLAG_WINDOW_HIDDEN)? 0 : WS_VISIBLE;
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@ -1230,7 +1230,7 @@ void SwapScreenBuffer(void)
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// Get elapsed time measure in seconds
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double GetTime(void)
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{
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LARGE_INTEGER now;
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LARGE_INTEGER now = 0;
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QueryPerformanceCounter(&now);
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return (double)(now.QuadPart - CORE.Time.base)/(double)platform.timerFrequency.QuadPart;
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}
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@ -1987,7 +1987,7 @@ static void HandleKey(WPARAM wparam, LPARAM lparam, char state)
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{
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CORE.Input.Keyboard.currentKeyState[key] = state;
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if ((key == KEY_ESCAPE) && (state == 1)) CORE.Window.shouldClose = 1;
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if ((key == KEY_ESCAPE) && (state == 1)) CORE.Window.shouldClose = true;
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}
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else TRACELOG(LOG_WARNING, "INPUT: Unknown (or currently unhandled) virtual keycode %d (0x%x)", wparam, wparam);
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@ -99,13 +99,13 @@
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#define __declspec(x) __attribute__((x))
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#endif
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#if defined(BUILD_LIBTYPE_SHARED)
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#define RLAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll)
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#define RLAPI __declspec(dllexport) // Building the library as a Win32 shared library (.dll)
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#elif defined(USE_LIBTYPE_SHARED)
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#define RLAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
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#define RLAPI __declspec(dllimport) // Using the library as a Win32 shared library (.dll)
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#endif
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#else
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#if defined(BUILD_LIBTYPE_SHARED)
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#define RLAPI __attribute__((visibility("default"))) // We are building as a Unix shared library (.so/.dylib)
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#define RLAPI __attribute__((visibility("default"))) // Building as a Unix shared library (.so/.dylib)
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#endif
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#endif
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@ -157,7 +157,7 @@
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#error "C++11 or later is required. Add -std=c++11"
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#endif
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// NOTE: We set some defines with some data types declared by raylib
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// NOTE: Set some defines with some data types declared by raylib
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// Other modules (raymath, rlgl) also require some of those types, so,
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// to be able to use those other modules as standalone (not depending on raylib)
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// this defines are very useful for internal check and avoid type (re)definitions
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66
src/rcore.c
66
src/rcore.c
@ -28,6 +28,8 @@
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* - Android (ARM, ARM64)
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* > PLATFORM_DESKTOP_WIN32 (Native Win32):
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* - Windows (Win32, Win64)
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* > PLATFORM_MEMORY
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* - Memory framebuffer output, using software renderer, no OS required
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* CONFIGURATION:
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* #define SUPPORT_DEFAULT_FONT (default)
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* Default font is loaded on window initialization to be available for the user to render simple text
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@ -92,12 +94,12 @@
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//----------------------------------------------------------------------------------
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#if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_XOPEN_SOURCE < 500)
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#undef _XOPEN_SOURCE
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#define _XOPEN_SOURCE 500 // Required for: readlink if compiled with c99 without gnu ext.
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#define _XOPEN_SOURCE 500 // Required for: readlink if compiled with c99 without GNU extensions
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#endif
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#if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_POSIX_C_SOURCE < 199309L)
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#undef _POSIX_C_SOURCE
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#define _POSIX_C_SOURCE 199309L // Required for: CLOCK_MONOTONIC if compiled with c99 without gnu ext.
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#define _POSIX_C_SOURCE 199309L // Required for: CLOCK_MONOTONIC if compiled with c99 without GNU extensions
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#endif
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#include "raylib.h" // Declares module functions
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@ -115,6 +117,9 @@
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#include <time.h> // Required for: time() [Used in InitTimer()]
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#include <math.h> // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()]
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#if defined(PLATFORM_MEMORY)
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#define SW_GL_FRAMEBUFFER_COPY_BGRA false
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#endif
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#define RLGL_IMPLEMENTATION
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#include "rlgl.h" // OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
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@ -155,18 +160,18 @@
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#define MAX_PATH 260
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#endif
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struct HINSTANCE__;
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#if defined(__cplusplus)
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extern "C" {
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#endif
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameA(struct HINSTANCE__ *hModule, char *lpFilename, unsigned long nSize);
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameW(struct HINSTANCE__ *hModule, wchar_t *lpFilename, unsigned long nSize);
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__declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
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__declspec(dllimport) unsigned int __stdcall timeBeginPeriod(unsigned int uPeriod);
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__declspec(dllimport) unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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#if defined(__cplusplus)
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}
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#endif
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struct HINSTANCE__;
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#if defined(__cplusplus)
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extern "C" {
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#endif
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameA(struct HINSTANCE__ *hModule, char *lpFilename, unsigned long nSize);
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__declspec(dllimport) unsigned long __stdcall GetModuleFileNameW(struct HINSTANCE__ *hModule, wchar_t *lpFilename, unsigned long nSize);
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__declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
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__declspec(dllimport) unsigned int __stdcall timeBeginPeriod(unsigned int uPeriod);
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__declspec(dllimport) unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
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#if defined(__cplusplus)
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}
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#endif
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#elif defined(__linux__)
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#include <unistd.h>
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#elif defined(__FreeBSD__)
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@ -314,7 +319,8 @@ typedef struct CoreData {
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char currentKeyState[MAX_KEYBOARD_KEYS]; // Registers current frame key state
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char previousKeyState[MAX_KEYBOARD_KEYS]; // Registers previous frame key state
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// NOTE: Since key press logic involves comparing prev vs cur key state, we need to handle key repeats specially
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// NOTE: Since key press logic involves comparing previous vs currrent key state,
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// key repeats needs to be handled specially
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char keyRepeatInFrame[MAX_KEYBOARD_KEYS]; // Registers key repeats for current frame
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int keyPressedQueue[MAX_KEY_PRESSED_QUEUE]; // Input keys queue
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@ -547,6 +553,8 @@ const char *TextFormat(const char *text, ...); // Formatting of text with variab
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#include "platforms/rcore_drm.c"
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#elif defined(PLATFORM_ANDROID)
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#include "platforms/rcore_android.c"
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#elif defined(PLATFORM_MEMORY)
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#include "platforms/rcore_memory.c"
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#else
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// TODO: Include your custom platform backend!
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// i.e software rendering backend or console backend!
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@ -621,6 +629,8 @@ void InitWindow(int width, int height, const char *title)
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TRACELOG(LOG_INFO, "Platform backend: NATIVE DRM");
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#elif defined(PLATFORM_ANDROID)
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TRACELOG(LOG_INFO, "Platform backend: ANDROID");
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#elif defined(PLATFORM_MEMORY)
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TRACELOG(LOG_INFO, "Platform backend: MEMORY (No OS)");
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#else
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// TODO: Include your custom platform backend!
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// i.e software rendering backend or console backend!
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@ -2233,13 +2243,15 @@ const char *GetApplicationDirectory(void)
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#if defined(_WIN32)
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int len = 0;
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#if defined(UNICODE)
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#if defined(UNICODE)
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unsigned short widePath[MAX_PATH];
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len = GetModuleFileNameW(NULL, (wchar_t *)widePath, MAX_PATH);
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len = WideCharToMultiByte(0, 0, (wchar_t *)widePath, len, appDir, MAX_PATH, NULL, NULL);
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#else
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#else
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len = GetModuleFileNameA(NULL, appDir, MAX_PATH);
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#endif
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#endif
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if (len > 0)
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{
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for (int i = len; i >= 0; --i)
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@ -2256,8 +2268,9 @@ const char *GetApplicationDirectory(void)
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appDir[0] = '.';
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appDir[1] = '\\';
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}
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#elif defined(__linux__)
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unsigned int size = sizeof(appDir);
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ssize_t len = readlink("/proc/self/exe", appDir, size);
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@ -2277,7 +2290,9 @@ const char *GetApplicationDirectory(void)
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appDir[0] = '.';
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appDir[1] = '/';
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}
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#elif defined(__APPLE__)
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uint32_t size = sizeof(appDir);
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if (_NSGetExecutablePath(appDir, &size) == 0)
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@ -2297,8 +2312,11 @@ const char *GetApplicationDirectory(void)
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appDir[0] = '.';
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appDir[1] = '/';
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}
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#elif defined(__FreeBSD__)
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size_t size = sizeof(appDir);
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size_t size = sizeof(appD
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ir);
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int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
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if (sysctl(mib, 4, appDir, &size, NULL, 0) == 0)
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@ -2318,7 +2336,6 @@ const char *GetApplicationDirectory(void)
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appDir[0] = '.';
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appDir[1] = '/';
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}
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#endif
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return appDir;
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@ -3748,20 +3765,20 @@ void InitTimer(void)
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// High resolutions can also prevent the CPU power management system from entering power-saving modes
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// Setting a higher resolution does not improve the accuracy of the high-resolution performance counter
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#if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP) && !defined(PLATFORM_DESKTOP_SDL)
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timeBeginPeriod(1); // Setup high-resolution timer to 1ms (granularity of 1-2 ms)
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timeBeginPeriod(1); // Setup high-resolution timer to 1ms (granularity of 1-2 ms)
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#endif
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__EMSCRIPTEN__)
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struct timespec now = { 0 };
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if (clock_gettime(CLOCK_MONOTONIC, &now) == 0) // Success
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if (clock_gettime(CLOCK_MONOTONIC, &now) == 0) // Success
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{
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CORE.Time.base = (unsigned long long int)now.tv_sec*1000000000LLU + (unsigned long long int)now.tv_nsec;
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}
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else TRACELOG(LOG_WARNING, "TIMER: Hi-resolution timer not available");
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#endif
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CORE.Time.previous = GetTime(); // Get time as double
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CORE.Time.previous = GetTime(); // Get time as double
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}
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// Set viewport for a provided width and height
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@ -3887,6 +3904,7 @@ static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const
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if ((strcmp(dp->d_name, ".") != 0) &&
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(strcmp(dp->d_name, "..") != 0))
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{
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// Construct new path from our base path
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#if defined(_WIN32)
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int pathLength = snprintf(path, MAX_FILEPATH_LENGTH - 1, "%s\\%s", basePath, dp->d_name);
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#else
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@ -5018,7 +5018,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
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animations[a].boneCount = iqmHeader->num_poses;
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animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
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animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
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memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here
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memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32);
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TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
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//animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
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@ -1099,7 +1099,7 @@ Image GenImageCellular(int width, int height, int tileSize)
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}
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}
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// I made this up, but it seems to give good results at all tile sizes
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// This approach seems to give good results at all tile sizes
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int intensity = (int)(minDistance*256.0f/tileSize);
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if (intensity > 255) intensity = 255;
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|
||||
@ -4600,7 +4600,7 @@ void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2
|
||||
// NOTE: Vertex position can be transformed using matrices
|
||||
// but the process is way more costly than just calculating
|
||||
// the vertex positions manually, like done above
|
||||
// I leave here the old implementation for educational purposes,
|
||||
// Old implementation is left here for educational purposes,
|
||||
// just in case someone wants to do some performance test
|
||||
/*
|
||||
rlSetTexture(texture.id);
|
||||
|
||||
@ -451,7 +451,7 @@ FILE *android_fopen(const char *fileName, const char *mode)
|
||||
{
|
||||
if (mode[0] == 'w')
|
||||
{
|
||||
// fopen() is mapped to android_fopen() that only grants read access to
|
||||
// NOTE: fopen() is mapped to android_fopen() that only grants read access to
|
||||
// assets directory through AAssetManager but we want to also be able to
|
||||
// write data when required using the standard stdio FILE access functions
|
||||
// Ref: https://stackoverflow.com/questions/11294487/android-writing-saving-files-from-native-code-only
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user