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Corrected bug
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@ -256,7 +256,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
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}
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else
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{
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TraceLog(WARNING, "[%s] SpriteFont could not be loaded, using default font", fileName, numChars);
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TraceLog(WARNING, "[%s] SpriteFont could not be loaded, using default font", fileName);
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spriteFont = GetDefaultFont();
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}
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