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Update text_font_sdf.c
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@ -50,7 +50,7 @@ int main(void)
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// Loading font data from memory data
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// Parameters > font size: 16, no glyphs array provided (0), glyphs count: 95 (autogenerate chars array)
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fontDefault.glyphs = LoadFontData(fileData, fileSize, 16, 0, 95, FONT_DEFAULT);
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fontDefault.glyphs = LoadFontData(fileData, fileSize, 16, 0, 95, FONT_DEFAULT, &fontDefault.glyphCount);
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// Parameters > glyphs count: 95, font size: 16, glyphs padding in image: 4 px, pack method: 0 (default)
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Image atlas = GenImageFontAtlas(fontDefault.glyphs, &fontDefault.recs, 95, 16, 4, 0);
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fontDefault.texture = LoadTextureFromImage(atlas);
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@ -61,7 +61,8 @@ int main(void)
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fontSDF.baseSize = 16;
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fontSDF.glyphCount = 95;
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// Parameters > font size: 16, no glyphs array provided (0), glyphs count: 0 (defaults to 95)
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fontSDF.glyphs = LoadFontData(fileData, fileSize, 16, 0, 0, FONT_SDF);
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fontSDF.glyphs = LoadFontData(fileData, fileSize, 16, 0, 0, FONT_SDF, &
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fontSDF.glyphCount);
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// Parameters > glyphs count: 95, font size: 16, glyphs padding in image: 0 px, pack method: 1 (Skyline algorythm)
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atlas = GenImageFontAtlas(fontSDF.glyphs, &fontSDF.recs, 95, 16, 0, 1);
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fontSDF.texture = LoadTextureFromImage(atlas);
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