Update rlgl.h

This commit is contained in:
Ray 2025-10-17 10:04:21 +02:00
parent 601ff4f02e
commit 9ed785c2e1

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@ -4278,7 +4278,7 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
// Unload object allocated by glCreateShader(), // Unload object allocated by glCreateShader(),
// despite failing in the compilation process // despite failing in the compilation process
glDeleteShader(shaderId); glDeleteShader(shaderId);
shader = 0; shaderId = 0;
} }
else else
{ {