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Fix #3293
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@ -1075,7 +1075,7 @@ void DrawFPS(int posX, int posY)
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if ((fps < 30) && (fps >= 15)) color = ORANGE; // Warning FPS
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else if (fps < 15) color = RED; // Low FPS
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DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, color);
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DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, color);
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}
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// Draw text (using default font)
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