diff --git a/examples/Makefile b/examples/Makefile
index 332e6c9d5..498a36f47 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -519,6 +519,7 @@ CORE = \
core/core_directory_files \
core/core_drop_files \
core/core_high_dpi \
+ core/core_highdpi_testbed \
core/core_input_actions \
core/core_input_gamepad \
core/core_input_gestures \
@@ -533,6 +534,7 @@ CORE = \
core/core_random_values \
core/core_render_texture \
core/core_scissor_test \
+ core/core_screen_recording \
core/core_smooth_pixelperfect \
core/core_storage_values \
core/core_undo_redo \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index 5b34c34c7..1b32ebddf 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -519,6 +519,7 @@ CORE = \
core/core_directory_files \
core/core_drop_files \
core/core_high_dpi \
+ core/core_highdpi_testbed \
core/core_input_actions \
core/core_input_gamepad \
core/core_input_gestures \
@@ -533,6 +534,7 @@ CORE = \
core/core_random_values \
core/core_render_texture \
core/core_scissor_test \
+ core/core_screen_recording \
core/core_smooth_pixelperfect \
core/core_storage_values \
core/core_undo_redo \
@@ -761,6 +763,9 @@ core/core_drop_files: core/core_drop_files.c
core/core_high_dpi: core/core_high_dpi.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+core/core_highdpi_testbed: core/core_highdpi_testbed.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
core/core_input_actions: core/core_input_actions.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -805,6 +810,9 @@ core/core_render_texture: core/core_render_texture.c
core/core_scissor_test: core/core_scissor_test.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+core/core_screen_recording: core/core_screen_recording.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
core/core_smooth_pixelperfect: core/core_smooth_pixelperfect.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
diff --git a/examples/README.md b/examples/README.md
index 13f39c503..dbc36fe22 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -17,9 +17,9 @@ You may find it easier to use than other toolchains, especially when it comes to
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
-## EXAMPLES COLLECTION [TOTAL: 183]
+## EXAMPLES COLLECTION [TOTAL: 185]
-### category: core [42]
+### category: core [44]
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
@@ -66,6 +66,8 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_undo_redo](core/core_undo_redo.c) |
| ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_actions](core/core_input_actions.c) |
| ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
| [core_directory_files](core/core_directory_files.c) |
| ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
+| [core_highdpi_testbed](core/core_highdpi_testbed.c) |
| ⭐☆☆☆ | 5.5 | 5.6 | [](https://github.com/) |
+| [core_screen_recording](core/core_screen_recording.c) |
| ⭐☆☆☆ | 5.5 | 5.6 | [](https://github.com/) |
| [core_clipboard_text](core/core_clipboard_text.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
### category: shapes [31]
diff --git a/examples/core/core_highdpi_testbed.c b/examples/core/core_highdpi_testbed.c
new file mode 100644
index 000000000..b22aa507a
--- /dev/null
+++ b/examples/core/core_highdpi_testbed.c
@@ -0,0 +1,70 @@
+/*******************************************************************************************
+*
+* raylib [core] example - highdpi testbed
+*
+* Example complexity rating: [★☆☆☆] 1/4
+*
+* Example originally created with raylib 5.5, last time updated with raylib 5.6
+*
+* Example contributed by (@) and reviewed by Ramon Santamaria (@raysan5)
+*
+* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+* BSD-like license that allows static linking with closed source software
+*
+* Copyright (c) 0 (@)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+//------------------------------------------------------------------------------------
+// Program main entry point
+//------------------------------------------------------------------------------------
+int main(void)
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ const int screenWidth = 800;
+ const int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - highdpi testbed");
+
+ // TODO: Load resources / Initialize variables at this point
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update variables / Implement example logic at this point
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ // TODO: Draw everything that requires to be drawn at this point
+
+ DrawLineEx((Vector2){ 0, 0 }, (Vector2){ screenWidth, screenHeight }, 2.0f, RED);
+ DrawLineEx((Vector2){ 0, screenHeight }, (Vector2){ screenWidth, 0 }, 2.0f, RED);
+ DrawText("example base code template", 260, 400, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+
+ // TODO: Unload all loaded resources at this point
+
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
diff --git a/examples/core/core_highdpi_testbed.png b/examples/core/core_highdpi_testbed.png
new file mode 100644
index 000000000..da99bbb0d
Binary files /dev/null and b/examples/core/core_highdpi_testbed.png differ
diff --git a/examples/core/core_screen_recording.c b/examples/core/core_screen_recording.c
new file mode 100644
index 000000000..9d0611bde
--- /dev/null
+++ b/examples/core/core_screen_recording.c
@@ -0,0 +1,70 @@
+/*******************************************************************************************
+*
+* raylib [core] example - screen recording
+*
+* Example complexity rating: [★☆☆☆] 1/4
+*
+* Example originally created with raylib 5.5, last time updated with raylib 5.6
+*
+* Example contributed by (@) and reviewed by Ramon Santamaria (@raysan5)
+*
+* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+* BSD-like license that allows static linking with closed source software
+*
+* Copyright (c) 0 (@)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+//------------------------------------------------------------------------------------
+// Program main entry point
+//------------------------------------------------------------------------------------
+int main(void)
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ const int screenWidth = 800;
+ const int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - screen recording");
+
+ // TODO: Load resources / Initialize variables at this point
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update variables / Implement example logic at this point
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ // TODO: Draw everything that requires to be drawn at this point
+
+ DrawLineEx((Vector2){ 0, 0 }, (Vector2){ screenWidth, screenHeight }, 2.0f, RED);
+ DrawLineEx((Vector2){ 0, screenHeight }, (Vector2){ screenWidth, 0 }, 2.0f, RED);
+ DrawText("example base code template", 260, 400, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+
+ // TODO: Unload all loaded resources at this point
+
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
diff --git a/examples/core/core_screen_recording.png b/examples/core/core_screen_recording.png
new file mode 100644
index 000000000..da99bbb0d
Binary files /dev/null and b/examples/core/core_screen_recording.png differ
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index 7d55d09cf..7abfdd453 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -48,6 +48,8 @@ core;core_render_texture;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamari
core;core_undo_redo;★★★☆;5.5;5.6;2025;2025;"Ramon Santamaria";@raysan5
core;core_input_actions;★★☆☆;5.5;5.6;2025;2025;"Jett";@JettMonstersGoBoom
core;core_directory_files;★☆☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
+core;core_highdpi_testbed;★☆☆☆;5.5;5.6;0;0;"";@
+core;core_screen_recording;★☆☆☆;5.5;5.6;0;0;"";@
shapes;shapes_basic_shapes;★☆☆☆;1.0;4.2;2014;2025;"Ramon Santamaria";@raysan5
shapes;shapes_bouncing_ball;★☆☆☆;2.5;2.5;2013;2025;"Ramon Santamaria";@raysan5
shapes;shapes_bullet_hell;★☆☆☆;5.6;5.6;2025;2025;"Zero";@zerohorsepower
diff --git a/projects/VS2022/examples/core_highdpi_testbed.vcxproj b/projects/VS2022/examples/core_highdpi_testbed.vcxproj
new file mode 100644
index 000000000..89675f5ed
--- /dev/null
+++ b/projects/VS2022/examples/core_highdpi_testbed.vcxproj
@@ -0,0 +1,569 @@
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+
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+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}
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+
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diff --git a/projects/VS2022/examples/core_screen_recording.vcxproj b/projects/VS2022/examples/core_screen_recording.vcxproj
new file mode 100644
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+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
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diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 601b3d409..20b7ad9bb 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_starfield", "examples\shapes_starfield.vcxproj", "{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}"
EndProject
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+EndProject
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+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug.DLL|ARM64 = Debug.DLL|ARM64
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2} = {278D8859-20B1-428F-8448-064F46E1F021}
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91} = {278D8859-20B1-428F-8448-064F46E1F021}
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}