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Corrected bug to show cursor on free camera mode
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@ -146,6 +146,8 @@ void SetCameraMode(int mode)
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cameraAngle.y = -40 * DEG2RAD;
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internalCamera.target = (Vector3){ 0, 0, 0};
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ProcessCamera(&internalCamera, &internalCamera.position);
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ShowCursor();
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}
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else if ((cameraMode == CAMERA_CUSTOM) && (mode == CAMERA_ORBITAL))
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{
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