include malloc.h so the win32 platform can build in MSVC (#5365)

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Jeffery Myers 2025-11-19 23:00:23 -08:00 committed by GitHub
parent 0747e9b5c1
commit 90af210712
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@ -72,6 +72,8 @@
#include <shellscalingapi.h>
#include <versionhelpers.h>
#include <malloc.h> // Required for alloca()
#if !defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
#include <GL/gl.h>
#endif