diff --git a/src/external/win32_clipboard.h b/src/external/win32_clipboard.h index 6845b0c2e..1cb05457d 100644 --- a/src/external/win32_clipboard.h +++ b/src/external/win32_clipboard.h @@ -13,7 +13,7 @@ unsigned char *Win32GetClipboardImageData(int *width, int *height, unsigned long #include #include -// NOTE: These search for architecture is taken from "Windows.h", and it's necessary if we really don't wanna import windows.h +// NOTE: These search for architecture is taken from "windows.h", and it's necessary to avoid including windows.h // and still make it compile on msvc, because import indirectly importing "winnt.h" (e.g. ) can cause problems is these are not defined. #if !defined(_X86_) && !defined(_68K_) && !defined(_MPPC_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_IX86) #define _X86_ @@ -306,16 +306,15 @@ static int GetPixelDataOffset(BITMAPINFOHEADER bih) const unsigned int rgbaSize = sizeof(RGBQUAD); // NOTE: biSize specifies the number of bytes required by the structure - // We expect to always be 40 because it should be packed + // It's expected to be always 40 because it should be packed if ((bih.biSize == 40) && (sizeof(BITMAPINFOHEADER) == 40)) { // NOTE: biBitCount specifies the number of bits per pixel // Might exist some bit masks *after* the header and *before* the pixel offset - // we're looking, but only if we have more than - // 8 bits per pixel, so we need to ajust for that + // we're looking, but only if more than 8 bits per pixel, so it needs to be ajusted for that if (bih.biBitCount > 8) { - // If (bih.biCompression == BI_RGB) we should NOT offset more + // If (bih.biCompression == BI_RGB) no need to be offset more if (bih.biCompression == BI_BITFIELDS) offset += 3*rgbaSize; else if (bih.biCompression == BI_ALPHABITFIELDS) offset += 4*rgbaSize; // Not widely supported, but valid