Update rexm.c

This commit is contained in:
Ray 2025-11-19 13:18:47 +01:00
parent d26435703f
commit 82ad486e6b

View File

@ -2598,29 +2598,29 @@ static int AddVSProjectToSolution(const char *slnFile, const char *projFile, con
// Add project config lines // Add project config lines
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t{%s}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t{%s}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.Build.0 = Debug.DLL|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.Build.0 = Debug.DLL|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.ActiveCfg = Debug|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.ActiveCfg = Debug|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.Build.0 = Debug|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.Build.0 = Debug|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.ActiveCfg = Debug|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.ActiveCfg = Debug|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.Build.0 = Debug|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.Build.0 = Debug|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.ActiveCfg = Debug|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.ActiveCfg = Debug|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.Build.0 = Debug|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.Build.0 = Debug|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.ActiveCfg = Release.DLL|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.ActiveCfg = Release.DLL|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.Build.0 = Release.DLL|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.Build.0 = Release.DLL|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.Build.0 = Release.DLL|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.Build.0 = Release.DLL|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.ActiveCfg = Release|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.ActiveCfg = Release|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.Build.0 = Release|ARM64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.Build.0 = Release|ARM64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.ActiveCfg = Release|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.ActiveCfg = Release|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.Build.0 = Release|x64\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.Build.0 = Release|x64\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.ActiveCfg = Release|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.ActiveCfg = Release|Win32\n", uuid));
offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.Build.0 = Release|Win32\n", uuid)); offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.Build.0 = Release|Win32\n", uuid));
// Write next section directly to avoid copy logic // Write next section directly to avoid copy logic
offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n"); offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n");
offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(SolutionProperties) = preSolution\n"); offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(SolutionProperties) = preSolution\n");