diff --git a/src/rlgl.h b/src/rlgl.h index d05bc42cb..3168b6a63 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -3432,6 +3432,13 @@ unsigned int rlLoadTextureDepth(int width, int height, bool useRenderBuffer) else glInternalFormat = GL_DEPTH_COMPONENT16; } #endif +#if defined(GRAPHICS_API_OPENGL_ES3) + // NOTE: This sized internal format should also work for WebGL 2.0 + // WARNING: Specification only allows GL_DEPTH_COMPONENT32F for GL_FLOAT type + // REF: https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml + if (RLGL.ExtSupported.maxDepthBits == 24) glInternalFormat = GL_DEPTH_COMPONENT24; + else glInternalFormat = GL_DEPTH_COMPONENT16; +#endif if (!useRenderBuffer && RLGL.ExtSupported.texDepth) {