mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-06 14:23:12 +00:00
REVIEWED: Potential issue with animated normals on OpenGL 1.1
This commit is contained in:
parent
2a295210fb
commit
48eac60171
@ -1432,7 +1432,8 @@ void DrawMesh(Mesh mesh, Material material, Matrix transform)
|
|||||||
else rlEnableStatePointer(GL_VERTEX_ARRAY, mesh.vertices);
|
else rlEnableStatePointer(GL_VERTEX_ARRAY, mesh.vertices);
|
||||||
|
|
||||||
rlEnableStatePointer(GL_TEXTURE_COORD_ARRAY, mesh.texcoords);
|
rlEnableStatePointer(GL_TEXTURE_COORD_ARRAY, mesh.texcoords);
|
||||||
if (mesh.normals) rlEnableStatePointer(GL_VERTEX_ARRAY, mesh.animNormals);
|
|
||||||
|
if (mesh.animNormals) rlEnableStatePointer(GL_NORMAL_ARRAY, mesh.animNormals);
|
||||||
else rlEnableStatePointer(GL_NORMAL_ARRAY, mesh.normals);
|
else rlEnableStatePointer(GL_NORMAL_ARRAY, mesh.normals);
|
||||||
|
|
||||||
rlEnableStatePointer(GL_COLOR_ARRAY, mesh.colors);
|
rlEnableStatePointer(GL_COLOR_ARRAY, mesh.colors);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user