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Fix typo in font loading documentation (#5308)
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@ -9,7 +9,7 @@
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* - TTF/OTF > Sprite font atlas is generated on loading, user can configure
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* some of the generation parameters (size, characters to include)
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* - BMFonts > Angel code font fileformat, sprite font image must be provided
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* together with the .fnt file, font generation cna not be configured
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* together with the .fnt file, font generation can not be configured
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* - XNA Spritefont > Sprite font image, following XNA Spritefont conventions,
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* Characters in image must follow some spacing and order rules
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*
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