Fix typo in font loading documentation (#5308)

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Adeeb Shihadeh 2025-10-26 10:24:56 -07:00 committed by GitHub
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@ -9,7 +9,7 @@
* - TTF/OTF > Sprite font atlas is generated on loading, user can configure
* some of the generation parameters (size, characters to include)
* - BMFonts > Angel code font fileformat, sprite font image must be provided
* together with the .fnt file, font generation cna not be configured
* together with the .fnt file, font generation can not be configured
* - XNA Spritefont > Sprite font image, following XNA Spritefont conventions,
* Characters in image must follow some spacing and order rules
*