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Update audio_raw_stream.c (#3624)
AudioInputCallBack has this
audioFrequency += 1.0f;
audioFrequency -= 1.0f;
cancels out each others
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@ -38,8 +38,7 @@ float sineIdx = 0.0f;
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void AudioInputCallback(void *buffer, unsigned int frames)
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{
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audioFrequency = frequency + (audioFrequency - frequency)*0.95f;
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audioFrequency += 1.0f;
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audioFrequency -= 1.0f;
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float incr = audioFrequency/44100.0f;
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short *d = (short *)buffer;
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