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cmake: use ALLOW_MEMORY_GROWTH=1 for web examples
The default memory limit for emscripten applications is 16 mergabytes, which might be to little for some examples, especially given that the resources are also included in that limit. Normally, using this option disables some asm.js optimizations, but there's no such cost for WebAssembly.
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@ -56,7 +56,10 @@ if(${PLATFORM} MATCHES "Android")
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elseif(${PLATFORM} MATCHES "Web")
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elseif(${PLATFORM} MATCHES "Web")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Os -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Os -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1")
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# Since WASM is used, ALLOW_MEMORY_GROWTH has no extra overheads
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s ALLOW_MEMORY_GROWTH=1 --no-heap-copy")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --shell-file ${CMAKE_SOURCE_DIR}/templates/web_shell/shell.html")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --shell-file ${CMAKE_SOURCE_DIR}/templates/web_shell/shell.html")
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set(OUTPUT_EXT ".html")
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set(OUTPUT_EXT ".html")
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endif()
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endif()
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