// // build // Zig version: 0.6.0 // Author: Nikolas Wipper // Date: 2020-02-15 // const std = @import("std"); const Builder = std.build.Builder; pub fn createExe(b: *Builder, name: []const u8, source: []const u8, desc: []const u8) *std.build.LibExeObjStep { const mode = b.standardReleaseOptions(); var exe = b.addExecutable(name, source); exe.setBuildMode(mode); exe.linkSystemLibrary("raylib"); exe.addCSourceFile("lib/workaround.c", &[_][]const u8{}); exe.addPackagePath("raylib", "lib/raylib-zig.zig"); exe.addPackagePath("raylib-math", "lib/raylib-zig-math.zig"); const runExe = exe.run(); const exeStep = b.step(name, desc); exeStep.dependOn(&runExe.step); return exe; } pub fn build(b: *Builder) void { var basicWindow = createExe(b, "basic_window" , "examples/core/basic_window.zig" , "Creates a basic window with text"); var inputKeys = createExe(b, "input_keys" , "examples/core/input_keys.zig" , "Simple keyboard input"); var inputMouse = createExe(b, "input_mouse" , "examples/core/input_mouse.zig" , "Simple mouse input"); var inputMouseWheel = createExe(b, "input_mouse_wheel", "examples/core/input_mouse_wheel.zig", "Mouse wheel input"); var inputMultitouch = createExe(b, "input_multitouch" , "examples/core/input_multitouch.zig" , "Multitouch input"); var twoDCamera = createExe(b, "2d_camera" , "examples/core/2d_camera.zig" , "Shows the functionality of a 2D camera"); var modelsLoading = createExe(b, "models_loading" , "examples/models/models_loading.zig" , "Loads a model and renders it"); var mouseRay = createExe(b, "draw_2d" , "tests/draw_2d.zig" , "Testing workaround on 2D drawing functions"); var drawSphere = createExe(b, "draw_sphere" , "tests/draw_sphere.zig" , "Testing workaround on DrawSphere"); var delExitKey = createExe(b, "del_exit_key" , "tests/del_exit_key.zig" , "Testing disabling of exit key"); const examplesStep = b.step("examples", "Builds all the examples"); examplesStep.dependOn(&basicWindow.step); examplesStep.dependOn(&inputKeys.step); examplesStep.dependOn(&inputMouse.step); examplesStep.dependOn(&inputMouseWheel.step); examplesStep.dependOn(&inputMultitouch.step); examplesStep.dependOn(&twoDCamera.step); examplesStep.dependOn(&modelsLoading.step); }