// // mouse_ray // Zig version: 0.6.0 // Author: Nikolas Wipper // Date: 2020-02-15 // usingnamespace @import("raylib"); pub fn main() anyerror!void { // Initialization //-------------------------------------------------------------------------------------- const screenWidth = 800; const screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib-zig [core] test - disable exit key"); SetTargetFPS(60); // Set our game to run at 60 frames-per-second //SetExitKey(@intToEnum(KeyboardKey, 0)); SetExitKey(.KEY_NULL); //-------------------------------------------------------------------------------------- // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { // Draw //---------------------------------------------------------------------------------- BeginDrawing(); ClearBackground(WHITE); EndDrawing(); //---------------------------------------------------------------------------------- } // De-Initialization //-------------------------------------------------------------------------------------- CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- }