zig-wgpu/src/GpuBuffer.zig

154 lines
4.8 KiB
Zig

const std = @import("std");
const c = @import("utils.zig").c;
const GpuAllocator = @import("GpuAllocator.zig");
const svOpt = @import("utils.zig").svOpt;
raw: c.WGPUBuffer,
gloc: GpuAllocator,
def: GpuBufferDef,
pub const GpuBufferUsage = enum(u64) {
None = 0x0000000000000000,
MapRead = 0x0000000000000001,
MapWrite = 0x0000000000000002,
CopySrc = 0x0000000000000004,
CopyDst = 0x0000000000000008,
Index = 0x0000000000000010,
Vertex = 0x0000000000000020,
Uniform = 0x0000000000000040,
Storage = 0x0000000000000080,
Indirect = 0x0000000000000100,
QueryResolve = 0x0000000000000200,
fn enumSetToWGPUBufferUsage(set: std.EnumSet(GpuBufferUsage)) c.WGPUBufferUsage {
var use: u64 = 0;
var iter = set.iterator();
while (iter.next()) |flag| use |= @intFromEnum(flag);
return use;
}
};
pub const GpuBufferDef = struct {
label: ?[]const u8 = null,
size: u64,
usage: std.EnumSet(GpuBufferUsage),
};
pub fn init(gloc: GpuAllocator, def: GpuBufferDef) !@This() {
// Automatically align the buffer size forward to a multiple of 4 bytes under the hood
const aligned_size = std.mem.alignForward(u64, def.size, 4);
const raw_handle = try gloc.allocBuffer(.{
.size = aligned_size,
.usage = GpuBufferUsage.enumSetToWGPUBufferUsage(def.usage),
.label = svOpt(def.label),
});
return .{
.raw = raw_handle,
.def = def,
.gloc = gloc,
};
}
pub fn deinit(self: @This()) void {
self.gloc.freeBuffer(self.raw);
}
pub fn getConstMappedRange(self: @This(), offset: u64, size: u64) ?*const anyopaque {
return c.wgpuBufferGetConstMappedRange(self.raw, offset, size);
}
pub fn mapAsync(
self: @This(),
mode: c.WGPUMapMode,
offset: u64,
size: u64,
callback_info: c.WGPUBufferMapCallbackInfo,
) void {
_ = c.wgpuBufferMapAsync(self.raw, mode, offset, size, callback_info);
}
pub fn unmap(self: @This()) void {
c.wgpuBufferUnmap(self.raw);
}
/// CPU to GPU
pub fn load(
self: @This(),
T: type,
data: []const T,
) !void {
const bytes = data.len * @sizeOf(T);
if (bytes == self.def.size) {
// Aligned path: direct download
c.wgpuQueueWriteBuffer(self.gloc.device.queue, self.raw, 0, data.ptr, self.def.size);
} else {
// Unaligned path: Split the write into an aligned chunk and a padded remainder
// to support arbitrary lengths without any allocations or large stack arrays.
const aligned_part = (bytes / 4) * 4;
if (aligned_part > 0) {
c.wgpuQueueWriteBuffer(self.gloc.device.queue, self.raw, 0, data.ptr, aligned_part);
}
var remainder_buf: [4]u8 = .{ 0, 0, 0, 0 };
const data_bytes = std.mem.sliceAsBytes(data);
@memcpy(remainder_buf[0 .. bytes - aligned_part], data_bytes[aligned_part..bytes]);
c.wgpuQueueWriteBuffer(self.gloc.device.queue, self.raw, aligned_part, &remainder_buf, 4);
}
}
/// GPU to CPU
/// Buffer must have MapRead usage or returns error.BufferNotMappable.
pub fn read(self: @This(), alloc: std.mem.Allocator, T: type) ![]T {
if (!self.def.usage.contains(.MapRead)) return error.BufferNotMappable;
const out = try alloc.alloc(T, @divExact(self.def.size, @sizeOf(T)));
var mapped = false;
self.mapAsync(
c.WGPUMapMode_Read,
0,
self.def.size,
.{ .callback = onMapped, .userdata1 = &mapped },
);
while (!mapped) self.gloc.device.poll();
const ptr: [*]const T = @ptrCast(@alignCast(
self.getConstMappedRange(0, self.def.size),
));
@memcpy(out[0..out.len], ptr[0..out.len]);
self.unmap();
return out;
}
fn onMapped(
status: c.WGPUMapAsyncStatus,
_: c.WGPUStringView,
userdata1: ?*anyopaque,
_: ?*anyopaque,
) callconv(.c) void {
const flag: *bool = @ptrCast(@alignCast(userdata1.?));
flag.* = (status == c.WGPUMapAsyncStatus_Success);
}
/// GPU to GPU. Both buffers must be same size, src needs CopySrc, dst needs CopyDst.
pub fn copy(src: @This(), dst: @This()) !void {
if (src.def.size != dst.def.size) return error.SizeMismatch;
const copy_src: u64 = @intFromEnum(GpuBufferUsage.CopySrc);
const copy_dst: u64 = @intFromEnum(GpuBufferUsage.CopyDst);
if (@as(u64, GpuBufferUsage.enumSetToWGPUBufferUsage(src.def.usage)) & copy_src == 0) return error.SrcNotCopyable;
if (@as(u64, GpuBufferUsage.enumSetToWGPUBufferUsage(dst.def.usage)) & copy_dst == 0) return error.DstNotWritable;
const enc = c.wgpuDeviceCreateCommandEncoder(src.gloc.device.device, null) orelse return error.Encoder;
c.wgpuCommandEncoderCopyBufferToBuffer(enc, src.raw, 0, dst.raw, 0, src.def.size);
const cmd = c.wgpuCommandEncoderFinish(enc, null);
defer c.wgpuCommandEncoderRelease(enc);
defer c.wgpuCommandBufferRelease(cmd);
c.wgpuQueueSubmit(src.gloc.device.queue, 1, &cmd);
}