16 Commits

Author SHA1 Message Date
adrien
545c4b98e9 Create a GpuTextureView 2026-05-20 10:56:35 +02:00
adrien
32f5d2b828 Added GpuTexture tied to arena like buffer 2026-05-20 09:14:54 +02:00
AdrienBouvais
fb2f454c1c Removed unused import 2026-05-19 09:18:26 +02:00
AdrienBouvais
7e1bc387ca Synthax 2026-05-19 09:15:32 +02:00
adrien
f5daf66784 Changed GpuAllocator to be like std.mem.Allocator
Now it is 2 ptr and I created a GpuArena. Point is to be like Zig, a
const allocator and a var arena that track everything.
2026-05-18 14:07:28 +02:00
adrien
0fcb9ee351 Synthax improv + GpuDeviceConfig 2026-05-18 00:10:09 +02:00
adrien
6a2cbe2734 Removed const x = @This() to just use @This() 2026-05-17 23:54:58 +02:00
adrien
1c8e12b1e6 Added a VRAM limit to GpuAllocator 2026-05-17 23:51:51 +02:00
adrien
7b9a7fe7a9 Created a GpuPipeline 2026-05-17 21:05:30 +02:00
adrien
cef6155f41 Splited GpuAllocator into GpuAllocator and GpuDevice 2026-05-17 20:55:49 +02:00
adrien
d57968d6df Removed unused GpuConfig 2026-05-17 20:47:08 +02:00
adrien
915c5cea65 Removed _pip_add and scale to a pipelines struct 2026-05-17 20:16:19 +02:00
adrien
cfc1069309 Removed GpuBuffer limits 2026-05-16 00:26:07 +02:00
adrien
90a7cf946f Changed main to be a benchmark of different size 2026-05-15 18:46:07 +02:00
adrien
0da02f60c4 Created a GpuBuffer + an arry in GpuAlloc to deinit all when deinit the alloc 2026-05-15 16:03:40 +02:00
adrien
6018b5f0ff Splited gpu.zig into multiple files 2026-05-15 10:25:12 +02:00