Francisco Demartino 5e275e93df fix build and basic_window example
some restructuring due to the recent changes to usingnamespace.

also cleaned up some deprecated stuff from raylib 3.7.

- appended the contents of raylib-wa.zig into raylib-zig.zig
- using raylib functions requires `const rl = @import("raylib");`
    (and accesing the identifiers inside rl, like `rl.InitWindow`)

only the basic_window example was updated, and it looks like it crashes
on keyboard inputs.

many thanks to @nektro :)
2022-01-08 05:37:52 -03:00
..
2022-01-08 05:37:52 -03:00
2022-01-08 05:37:52 -03:00

Examples

Making raylib bindings in zig is pretty straight forward since zig has a built-in c parser, so I am now on a quest to port all the examples.

category: core

Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.

## example developer
01 core_basic_window ray
02 core_input_keys ray
04 core_input_mouse_wheel ray
06 core_input_multitouch Berni
08 core_2d_camera ray

category: models

Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib models module.

## example developer
74 models_loading ray

category: shaders

Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib rlgl module.

## example developer
74 shaders_basic_lighting Chris Camacho