mirror of
https://github.com/Not-Nik/raylib-zig.git
synced 2025-09-09 20:17:28 +00:00
50 lines
1.8 KiB
Zig
50 lines
1.8 KiB
Zig
const rl = @import("raylib");
|
|
|
|
pub fn main() anyerror!void {
|
|
const screenWidth: i32 = 800;
|
|
const screenHeight: i32 = 450;
|
|
|
|
rl.initWindow(screenWidth, screenHeight, "raylib [models] example - heightmap loading and drawing");
|
|
const cameraPosition: rl.Vector3 = .{ .x = 18, .y = 21, .z = 18 };
|
|
const cameraTarget: rl.Vector3 = .{ .x = 0, .y = 0, .z = 0 };
|
|
const cameraUp: rl.Vector3 = .{ .x = 0, .y = 1, .z = 0 };
|
|
const cameraProjection = rl.CameraProjection.perspective;
|
|
var camera = rl.Camera{ .fovy = 45.0, .position = cameraPosition, .up = cameraUp, .projection = cameraProjection, .target = cameraTarget };
|
|
|
|
const image: rl.Image = try rl.loadImage("examples/models/resources/heightmap.png");
|
|
|
|
const texture: rl.Texture2D = try rl.loadTextureFromImage(image);
|
|
|
|
const meshSize = rl.Vector3{ .x = 16, .y = 8, .z = 16 };
|
|
const mesh = rl.genMeshHeightmap(image, meshSize);
|
|
|
|
var model = try rl.loadModelFromMesh(mesh);
|
|
model.materials[0].maps[@intFromEnum(rl.MATERIAL_MAP_DIFFUSE)].texture = texture;
|
|
|
|
const mapPosition = rl.Vector3{ .x = -8.0, .y = 0.0, .z = -8.0 };
|
|
|
|
rl.unloadImage(image);
|
|
|
|
rl.setTargetFPS(60);
|
|
|
|
while (!rl.windowShouldClose()) {
|
|
rl.updateCamera(&camera, rl.CameraMode.orbital);
|
|
rl.beginDrawing();
|
|
|
|
rl.clearBackground(rl.Color.ray_white);
|
|
rl.beginMode3D(camera);
|
|
rl.drawModel(model, mapPosition, 1, rl.Color.red);
|
|
rl.drawGrid(20, 1.0);
|
|
rl.endMode3D();
|
|
rl.drawTexture(texture, screenWidth - texture.width - 20, 20, rl.Color.white);
|
|
rl.drawRectangleLines(screenWidth - texture.width - 20, 20, texture.width, texture.height, rl.Color.green);
|
|
rl.drawFPS(10, 10);
|
|
|
|
rl.endDrawing();
|
|
}
|
|
rl.unloadTexture(texture);
|
|
rl.unloadModel(model);
|
|
|
|
rl.closeWindow();
|
|
}
|