mirror of
https://github.com/Not-Nik/raylib-zig.git
synced 2025-09-09 20:17:28 +00:00
658 lines
20 KiB
Zig
658 lines
20 KiB
Zig
const rl = @import("raylib-zig");
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const std = @import("std");
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const cdef = @import("raygui-ext.zig");
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test {
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std.testing.refAllDeclsRecursive(@This());
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}
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const Vector2 = rl.Vector2;
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const Vector3 = rl.Vector3;
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const Color = rl.Color;
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const Rectangle = rl.Rectangle;
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const Font = rl.Font;
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pub const GuiStyleProp = extern struct {
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controlId: c_ushort,
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propertyId: c_ushort,
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propertyValue: c_int,
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};
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pub const GuiState = enum(c_int) {
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state_normal = 0,
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state_focused,
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state_pressed,
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state_disabled,
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};
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pub const GuiTextAlignment = enum(c_int) {
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text_align_left = 0,
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text_align_center,
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text_align_right,
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};
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pub const GuiTextAlignmentVertical = enum(c_int) {
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text_align_top = 0,
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text_align_middle,
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text_align_bottom,
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};
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pub const GuiTextWrapMode = enum(c_int) {
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text_wrap_none = 0,
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text_wrap_char,
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text_wrap_word,
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};
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pub const GuiControl = enum(c_int) {
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default = 0,
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label,
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button,
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toggle,
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slider,
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progressbar,
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checkbox,
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combobox,
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dropdownbox,
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textbox,
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valuebox,
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spinner,
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listview,
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colorpicker,
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scrollbar,
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statusbar,
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};
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pub const GuiControlProperty = enum(c_int) {
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border_color_normal = 0,
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base_color_normal,
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text_color_normal,
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border_color_focused,
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base_color_focused,
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text_color_focused,
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border_color_pressed,
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base_color_pressed,
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text_color_pressed,
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border_color_disabled,
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base_color_disabled,
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text_color_disabled,
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border_width,
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text_padding,
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text_alignment,
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};
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pub const GuiDefaultProperty = enum(c_int) {
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text_size = 16,
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text_spacing,
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line_color,
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background_color,
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text_line_spacing,
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text_alignment_vertical,
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text_wrap_mode,
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};
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pub const GuiToggleProperty = enum(c_int) {
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group_padding = 16,
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};
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pub const GuiSliderProperty = enum(c_int) {
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slider_width = 16,
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slider_padding,
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};
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pub const GuiProgressBarProperty = enum(c_int) {
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progress_padding = 16,
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};
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pub const GuiScrollBarProperty = enum(c_int) {
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arrows_size = 16,
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arrows_visible,
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scroll_slider_padding,
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scroll_slider_size,
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scroll_padding,
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scroll_speed,
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};
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pub const GuiCheckBoxProperty = enum(c_int) {
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check_padding = 16,
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};
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pub const GuiComboBoxProperty = enum(c_int) {
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combo_button_width = 16,
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combo_button_spacing,
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};
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pub const GuiDropdownBoxProperty = enum(c_int) {
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arrow_padding = 16,
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dropdown_items_spacing,
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};
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pub const GuiTextBoxProperty = enum(c_int) {
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text_readonly = 16,
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};
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pub const GuiSpinnerProperty = enum(c_int) {
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spin_button_width = 16,
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spin_button_spacing,
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};
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pub const GuiListViewProperty = enum(c_int) {
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list_items_height = 16,
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list_items_spacing,
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scrollbar_width,
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scrollbar_side,
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};
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pub const GuiColorPickerProperty = enum(c_int) {
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color_selector_size = 16,
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huebar_width,
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huebar_padding,
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huebar_selector_height,
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huebar_selector_overflow,
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};
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pub const scrollbar_left_side: c_int = 0;
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pub const scrollbar_right_side: c_int = 1;
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pub const GuiIconName = enum(c_int) {
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icon_none = 0,
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icon_folder_file_open = 1,
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icon_file_save_classic = 2,
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icon_folder_open = 3,
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icon_folder_save = 4,
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icon_file_open = 5,
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icon_file_save = 6,
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icon_file_export = 7,
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icon_file_add = 8,
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icon_file_delete = 9,
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icon_filetype_text = 10,
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icon_filetype_audio = 11,
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icon_filetype_image = 12,
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icon_filetype_play = 13,
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icon_filetype_video = 14,
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icon_filetype_info = 15,
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icon_file_copy = 16,
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icon_file_cut = 17,
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icon_file_paste = 18,
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icon_cursor_hand = 19,
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icon_cursor_pointer = 20,
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icon_cursor_classic = 21,
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icon_pencil = 22,
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icon_pencil_big = 23,
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icon_brush_classic = 24,
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icon_brush_painter = 25,
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icon_water_drop = 26,
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icon_color_picker = 27,
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icon_rubber = 28,
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icon_color_bucket = 29,
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icon_text_t = 30,
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icon_text_a = 31,
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icon_scale = 32,
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icon_resize = 33,
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icon_filter_point = 34,
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icon_filter_bilinear = 35,
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icon_crop = 36,
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icon_crop_alpha = 37,
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icon_square_toggle = 38,
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icon_symmetry = 39,
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icon_symmetry_horizontal = 40,
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icon_symmetry_vertical = 41,
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icon_lens = 42,
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icon_lens_big = 43,
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icon_eye_on = 44,
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icon_eye_off = 45,
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icon_filter_top = 46,
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icon_filter = 47,
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icon_target_point = 48,
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icon_target_small = 49,
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icon_target_big = 50,
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icon_target_move = 51,
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icon_cursor_move = 52,
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icon_cursor_scale = 53,
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icon_cursor_scale_right = 54,
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icon_cursor_scale_left = 55,
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icon_undo = 56,
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icon_redo = 57,
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icon_reredo = 58,
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icon_mutate = 59,
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icon_rotate = 60,
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icon_repeat = 61,
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icon_shuffle = 62,
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icon_emptybox = 63,
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icon_target = 64,
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icon_target_small_fill = 65,
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icon_target_big_fill = 66,
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icon_target_move_fill = 67,
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icon_cursor_move_fill = 68,
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icon_cursor_scale_fill = 69,
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icon_cursor_scale_right_fill = 70,
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icon_cursor_scale_left_fill = 71,
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icon_undo_fill = 72,
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icon_redo_fill = 73,
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icon_reredo_fill = 74,
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icon_mutate_fill = 75,
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icon_rotate_fill = 76,
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icon_repeat_fill = 77,
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icon_shuffle_fill = 78,
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icon_emptybox_small = 79,
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icon_box = 80,
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icon_box_top = 81,
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icon_box_top_right = 82,
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icon_box_right = 83,
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icon_box_bottom_right = 84,
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icon_box_bottom = 85,
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icon_box_bottom_left = 86,
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icon_box_left = 87,
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icon_box_top_left = 88,
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icon_box_center = 89,
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icon_box_circle_mask = 90,
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icon_pot = 91,
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icon_alpha_multiply = 92,
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icon_alpha_clear = 93,
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icon_dithering = 94,
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icon_mipmaps = 95,
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icon_box_grid = 96,
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icon_grid = 97,
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icon_box_corners_small = 98,
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icon_box_corners_big = 99,
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icon_four_boxes = 100,
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icon_grid_fill = 101,
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icon_box_multisize = 102,
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icon_zoom_small = 103,
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icon_zoom_medium = 104,
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icon_zoom_big = 105,
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icon_zoom_all = 106,
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icon_zoom_center = 107,
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icon_box_dots_small = 108,
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icon_box_dots_big = 109,
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icon_box_concentric = 110,
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icon_box_grid_big = 111,
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icon_ok_tick = 112,
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icon_cross = 113,
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icon_arrow_left = 114,
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icon_arrow_right = 115,
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icon_arrow_down = 116,
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icon_arrow_up = 117,
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icon_arrow_left_fill = 118,
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icon_arrow_right_fill = 119,
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icon_arrow_down_fill = 120,
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icon_arrow_up_fill = 121,
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icon_audio = 122,
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icon_fx = 123,
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icon_wave = 124,
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icon_wave_sinus = 125,
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icon_wave_square = 126,
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icon_wave_triangular = 127,
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icon_cross_small = 128,
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icon_player_previous = 129,
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icon_player_play_back = 130,
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icon_player_play = 131,
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icon_player_pause = 132,
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icon_player_stop = 133,
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icon_player_next = 134,
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icon_player_record = 135,
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icon_magnet = 136,
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icon_lock_close = 137,
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icon_lock_open = 138,
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icon_clock = 139,
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icon_tools = 140,
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icon_gear = 141,
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icon_gear_big = 142,
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icon_bin = 143,
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icon_hand_pointer = 144,
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icon_laser = 145,
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icon_coin = 146,
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icon_explosion = 147,
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icon_1up = 148,
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icon_player = 149,
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icon_player_jump = 150,
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icon_key = 151,
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icon_demon = 152,
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icon_text_popup = 153,
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icon_gear_ex = 154,
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icon_crack = 155,
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icon_crack_points = 156,
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icon_star = 157,
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icon_door = 158,
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icon_exit = 159,
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icon_mode_2d = 160,
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icon_mode_3d = 161,
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icon_cube = 162,
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icon_cube_face_top = 163,
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icon_cube_face_left = 164,
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icon_cube_face_front = 165,
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icon_cube_face_bottom = 166,
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icon_cube_face_right = 167,
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icon_cube_face_back = 168,
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icon_camera = 169,
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icon_special = 170,
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icon_link_net = 171,
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icon_link_boxes = 172,
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icon_link_multi = 173,
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icon_link = 174,
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icon_link_broke = 175,
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icon_text_notes = 176,
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icon_notebook = 177,
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icon_suitcase = 178,
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icon_suitcase_zip = 179,
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icon_mailbox = 180,
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icon_monitor = 181,
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icon_printer = 182,
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icon_photo_camera = 183,
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icon_photo_camera_flash = 184,
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icon_house = 185,
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icon_heart = 186,
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icon_corner = 187,
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icon_vertical_bars = 188,
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icon_vertical_bars_fill = 189,
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icon_life_bars = 190,
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icon_info = 191,
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icon_crossline = 192,
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icon_help = 193,
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icon_filetype_alpha = 194,
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icon_filetype_home = 195,
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icon_layers_visible = 196,
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icon_layers = 197,
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icon_window = 198,
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icon_hidpi = 199,
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icon_filetype_binary = 200,
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icon_hex = 201,
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icon_shield = 202,
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icon_file_new = 203,
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icon_folder_add = 204,
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icon_alarm = 205,
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icon_cpu = 206,
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icon_rom = 207,
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icon_step_over = 208,
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icon_step_into = 209,
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icon_step_out = 210,
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icon_restart = 211,
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icon_breakpoint_on = 212,
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icon_breakpoint_off = 213,
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icon_burger_menu = 214,
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icon_case_sensitive = 215,
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icon_reg_exp = 216,
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icon_folder = 217,
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icon_file = 218,
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icon_sand_timer = 219,
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icon_warning = 220,
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icon_help_box = 221,
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icon_info_box = 222,
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icon_223 = 223,
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icon_224 = 224,
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icon_225 = 225,
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icon_226 = 226,
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icon_227 = 227,
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icon_228 = 228,
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icon_229 = 229,
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icon_230 = 230,
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icon_231 = 231,
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icon_232 = 232,
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icon_233 = 233,
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icon_234 = 234,
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icon_235 = 235,
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icon_236 = 236,
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icon_237 = 237,
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icon_238 = 238,
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icon_239 = 239,
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icon_240 = 240,
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icon_241 = 241,
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icon_242 = 242,
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icon_243 = 243,
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icon_244 = 244,
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icon_245 = 245,
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icon_246 = 246,
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icon_247 = 247,
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icon_248 = 248,
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icon_249 = 249,
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icon_250 = 250,
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icon_251 = 251,
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icon_252 = 252,
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icon_253 = 253,
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icon_254 = 254,
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icon_255 = 255,
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};
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pub fn guiGetIcons() rl.RaylibError![]u32 {
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var res: []u32 = undefined;
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const ptr = cdef.GuiGetIcons();
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if (ptr == 0) return rl.RaylibError.GenericError;
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res.ptr = @as([*]u32, @ptrCast(ptr));
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res.len = @as(usize, @intCast(256 * 256)); // RAYGUI_ICON_MAX_ICONS * RAYGUI_ICON_MAX_ICONS
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return res;
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}
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// If you REALLY need the return value of the function, you'll know what to do with it and its size yourself
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pub fn guiLoadIcons(fileName: [*c]const u8, loadIconsName: bool) [*c][*c]u8 {
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return cdef.GuiLoadIcons(fileName, loadIconsName);
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}
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pub fn guiTabBar(bounds: Rectangle, text: [][:0]const u8, active: *i32) i32 {
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return @as(i32, cdef.GuiTabBar(bounds, @as([*c][*c]const u8, @ptrCast(text)), @as(c_int, @intCast(text.len)), @as([*c]c_int, @ptrCast(active))));
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}
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pub fn guiListViewEx(bounds: Rectangle, text: [][:0]const u8, scrollIndex: *i32, active: *i32, focus: *i32) i32 {
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return @as(i32, cdef.GuiListViewEx(bounds, @as([*c][*c]const u8, @ptrCast(text)), @as(c_int, @intCast(text.len)), @as([*c]c_int, @ptrCast(scrollIndex)), @as([*c]c_int, @ptrCast(active)), @as([*c]c_int, @ptrCast(focus))));
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}
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pub fn guiPanel(bounds: Rectangle, text: ?[:0]const u8) i32 {
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var textFinal = @as([*c]const u8, 0);
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if (text) |textSure| {
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textFinal = @as([*c]const u8, @ptrCast(textSure));
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}
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return @as(i32, cdef.GuiPanel(bounds, textFinal));
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}
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pub fn guiScrollPanel(bounds: Rectangle, text: ?[:0]const u8, content: Rectangle, scroll: *Vector2, view: *Rectangle) i32 {
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var textFinal = @as([*c]const u8, 0);
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if (text) |textSure| {
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textFinal = @as([*c]const u8, @ptrCast(textSure));
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}
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return @as(i32, cdef.GuiScrollPanel(bounds, textFinal, content, @as([*c]Vector2, @ptrCast(scroll)), @as([*c]Rectangle, @ptrCast(view))));
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}
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pub fn guiEnable() void {
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cdef.GuiEnable();
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}
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pub fn guiDisable() void {
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cdef.GuiDisable();
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}
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pub fn guiLock() void {
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cdef.GuiLock();
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}
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pub fn guiUnlock() void {
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cdef.GuiUnlock();
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}
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pub fn guiIsLocked() bool {
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return cdef.GuiIsLocked();
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}
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pub fn guiSetAlpha(alpha: f32) void {
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cdef.GuiSetAlpha(alpha);
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}
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pub fn guiSetState(state: i32) void {
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cdef.GuiSetState(@as(c_int, state));
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}
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pub fn guiGetState() i32 {
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return @as(i32, cdef.GuiGetState());
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}
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pub fn guiSetFont(font: Font) void {
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cdef.GuiSetFont(font);
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}
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pub fn guiGetFont() Font {
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return cdef.GuiGetFont();
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}
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pub fn guiSetStyle(control: i32, property: i32, value: i32) void {
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cdef.GuiSetStyle(@as(c_int, control), @as(c_int, property), @as(c_int, value));
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}
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pub fn guiGetStyle(control: i32, property: i32) i32 {
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return @as(i32, cdef.GuiGetStyle(@as(c_int, control), @as(c_int, property)));
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}
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pub fn guiLoadStyle(fileName: [:0]const u8) void {
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cdef.GuiLoadStyle(@as([*c]const u8, @ptrCast(fileName)));
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}
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pub fn guiLoadStyleDefault() void {
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cdef.GuiLoadStyleDefault();
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}
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pub fn guiEnableTooltip() void {
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cdef.GuiEnableTooltip();
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}
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pub fn guiDisableTooltip() void {
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cdef.GuiDisableTooltip();
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}
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pub fn guiSetTooltip(tooltip: [:0]const u8) void {
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cdef.GuiSetTooltip(@as([*c]const u8, @ptrCast(tooltip)));
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}
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pub fn guiIconText(iconId: i32, text: [:0]const u8) [:0]const u8 {
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return std.mem.span(cdef.GuiIconText(@as(c_int, iconId), @as([*c]const u8, @ptrCast(text))));
|
|
}
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|
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pub fn guiSetIconScale(scale: i32) void {
|
|
cdef.GuiSetIconScale(@as(c_int, scale));
|
|
}
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|
|
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pub fn guiDrawIcon(iconId: i32, posX: i32, posY: i32, pixelSize: i32, color: Color) void {
|
|
cdef.GuiDrawIcon(@as(c_int, iconId), @as(c_int, posX), @as(c_int, posY), @as(c_int, pixelSize), color);
|
|
}
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|
|
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pub fn guiWindowBox(bounds: Rectangle, title: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiWindowBox(bounds, @as([*c]const u8, @ptrCast(title))));
|
|
}
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|
|
|
pub fn guiGroupBox(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiGroupBox(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
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|
|
|
pub fn guiLine(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiLine(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
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|
|
|
pub fn guiLabel(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiLabel(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
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|
|
|
pub fn guiButton(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiButton(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
|
|
|
|
pub fn guiLabelButton(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiLabelButton(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
|
|
|
|
pub fn guiToggle(bounds: Rectangle, text: [:0]const u8, active: *bool) i32 {
|
|
return @as(i32, cdef.GuiToggle(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]bool, @ptrCast(active))));
|
|
}
|
|
|
|
pub fn guiToggleGroup(bounds: Rectangle, text: [:0]const u8, active: *i32) i32 {
|
|
return @as(i32, cdef.GuiToggleGroup(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(active))));
|
|
}
|
|
|
|
pub fn guiToggleSlider(bounds: Rectangle, text: [:0]const u8, active: *i32) i32 {
|
|
return @as(i32, cdef.GuiToggleSlider(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(active))));
|
|
}
|
|
|
|
pub fn guiCheckBox(bounds: Rectangle, text: [:0]const u8, checked: *bool) i32 {
|
|
return @as(i32, cdef.GuiCheckBox(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]bool, @ptrCast(checked))));
|
|
}
|
|
|
|
pub fn guiComboBox(bounds: Rectangle, text: [:0]const u8, active: *i32) i32 {
|
|
return @as(i32, cdef.GuiComboBox(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(active))));
|
|
}
|
|
|
|
pub fn guiDropdownBox(bounds: Rectangle, text: [:0]const u8, active: *i32, editMode: bool) i32 {
|
|
return @as(i32, cdef.GuiDropdownBox(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(active)), editMode));
|
|
}
|
|
|
|
pub fn guiSpinner(bounds: Rectangle, text: [:0]const u8, value: *i32, minValue: i32, maxValue: i32, editMode: bool) i32 {
|
|
return @as(i32, cdef.GuiSpinner(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(value)), @as(c_int, minValue), @as(c_int, maxValue), editMode));
|
|
}
|
|
|
|
pub fn guiValueBox(bounds: Rectangle, text: [:0]const u8, value: *i32, minValue: i32, maxValue: i32, editMode: bool) i32 {
|
|
return @as(i32, cdef.GuiValueBox(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(value)), @as(c_int, minValue), @as(c_int, maxValue), editMode));
|
|
}
|
|
|
|
pub fn guiValueBoxFloat(bounds: Rectangle, text: [:0]const u8, textValue: [:0]u8, value: *f32, editMode: bool) i32 {
|
|
return @as(i32, cdef.GuiValueBoxFloat(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]u8, @ptrCast(textValue)), @as([*c]f32, @ptrCast(value)), editMode));
|
|
}
|
|
|
|
pub fn guiTextBox(bounds: Rectangle, text: [:0]u8, textSize: i32, editMode: bool) i32 {
|
|
return @as(i32, cdef.GuiTextBox(bounds, @as([*c]u8, @ptrCast(text)), @as(c_int, textSize), editMode));
|
|
}
|
|
|
|
pub fn guiSlider(bounds: Rectangle, textLeft: [:0]const u8, textRight: [:0]const u8, value: *f32, minValue: f32, maxValue: f32) i32 {
|
|
return @as(i32, cdef.GuiSlider(bounds, @as([*c]const u8, @ptrCast(textLeft)), @as([*c]const u8, @ptrCast(textRight)), @as([*c]f32, @ptrCast(value)), minValue, maxValue));
|
|
}
|
|
|
|
pub fn guiSliderBar(bounds: Rectangle, textLeft: [:0]const u8, textRight: [:0]const u8, value: *f32, minValue: f32, maxValue: f32) i32 {
|
|
return @as(i32, cdef.GuiSliderBar(bounds, @as([*c]const u8, @ptrCast(textLeft)), @as([*c]const u8, @ptrCast(textRight)), @as([*c]f32, @ptrCast(value)), minValue, maxValue));
|
|
}
|
|
|
|
pub fn guiProgressBar(bounds: Rectangle, textLeft: [:0]const u8, textRight: [:0]const u8, value: *f32, minValue: f32, maxValue: f32) i32 {
|
|
return @as(i32, cdef.GuiProgressBar(bounds, @as([*c]const u8, @ptrCast(textLeft)), @as([*c]const u8, @ptrCast(textRight)), @as([*c]f32, @ptrCast(value)), minValue, maxValue));
|
|
}
|
|
|
|
pub fn guiStatusBar(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiStatusBar(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
|
|
|
|
pub fn guiDummyRec(bounds: Rectangle, text: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiDummyRec(bounds, @as([*c]const u8, @ptrCast(text))));
|
|
}
|
|
|
|
pub fn guiGrid(bounds: Rectangle, text: [:0]const u8, spacing: f32, subdivs: i32, mouseCell: *Vector2) i32 {
|
|
return @as(i32, cdef.GuiGrid(bounds, @as([*c]const u8, @ptrCast(text)), spacing, @as(c_int, subdivs), @as([*c]Vector2, @ptrCast(mouseCell))));
|
|
}
|
|
|
|
pub fn guiListView(bounds: Rectangle, text: [:0]const u8, scrollIndex: *i32, active: *i32) i32 {
|
|
return @as(i32, cdef.GuiListView(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]c_int, @ptrCast(scrollIndex)), @as([*c]c_int, @ptrCast(active))));
|
|
}
|
|
|
|
pub fn guiMessageBox(bounds: Rectangle, title: [:0]const u8, message: [:0]const u8, buttons: [:0]const u8) i32 {
|
|
return @as(i32, cdef.GuiMessageBox(bounds, @as([*c]const u8, @ptrCast(title)), @as([*c]const u8, @ptrCast(message)), @as([*c]const u8, @ptrCast(buttons))));
|
|
}
|
|
|
|
pub fn guiTextInputBox(bounds: Rectangle, title: [:0]const u8, message: [:0]const u8, buttons: [:0]const u8, text: [:0]u8, textMaxSize: i32, secretViewActive: *bool) i32 {
|
|
return @as(i32, cdef.GuiTextInputBox(bounds, @as([*c]const u8, @ptrCast(title)), @as([*c]const u8, @ptrCast(message)), @as([*c]const u8, @ptrCast(buttons)), @as([*c]u8, @ptrCast(text)), @as(c_int, textMaxSize), @as([*c]bool, @ptrCast(secretViewActive))));
|
|
}
|
|
|
|
pub fn guiColorPicker(bounds: Rectangle, text: [:0]const u8, color: *Color) i32 {
|
|
return @as(i32, cdef.GuiColorPicker(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]Color, @ptrCast(color))));
|
|
}
|
|
|
|
pub fn guiColorPanel(bounds: Rectangle, text: [:0]const u8, color: *Color) i32 {
|
|
return @as(i32, cdef.GuiColorPanel(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]Color, @ptrCast(color))));
|
|
}
|
|
|
|
pub fn guiColorBarAlpha(bounds: Rectangle, text: [:0]const u8, alpha: *f32) i32 {
|
|
return @as(i32, cdef.GuiColorBarAlpha(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]f32, @ptrCast(alpha))));
|
|
}
|
|
|
|
pub fn guiColorBarHue(bounds: Rectangle, text: [:0]const u8, value: *f32) i32 {
|
|
return @as(i32, cdef.GuiColorBarHue(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]f32, @ptrCast(value))));
|
|
}
|
|
|
|
pub fn guiColorPickerHSV(bounds: Rectangle, text: [:0]const u8, colorHsv: *Vector3) i32 {
|
|
return @as(i32, cdef.GuiColorPickerHSV(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]Vector3, @ptrCast(colorHsv))));
|
|
}
|
|
|
|
pub fn guiColorPanelHSV(bounds: Rectangle, text: [:0]const u8, colorHsv: *Vector3) i32 {
|
|
return @as(i32, cdef.GuiColorPanelHSV(bounds, @as([*c]const u8, @ptrCast(text)), @as([*c]Vector3, @ptrCast(colorHsv))));
|
|
}
|