// // rayzig_math // Zig version: 0.5.0 // Author: Nikolas Wipper // Date: 2020-02-15 // usingnamespace @import("rayzig.zig"); pub const float3 = extern struct { v: [3]f32, }; pub const float16 = extern struct { v: [16]f32, }; pub extern fn acosf(arg0: f32) f32; pub extern fn acos(arg0: f64) f64; pub extern fn acosl(arg0: c_longdouble) c_longdouble; pub extern fn asinf(arg0: f32) f32; pub extern fn asin(arg0: f64) f64; pub extern fn asinl(arg0: c_longdouble) c_longdouble; pub extern fn atanf(arg0: f32) f32; pub extern fn atan(arg0: f64) f64; pub extern fn atanl(arg0: c_longdouble) c_longdouble; pub extern fn atan2f(arg0: f32, arg1: f32) f32; pub extern fn atan2(arg0: f64, arg1: f64) f64; pub extern fn atan2l(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn cosf(arg0: f32) f32; pub extern fn cos(arg0: f64) f64; pub extern fn cosl(arg0: c_longdouble) c_longdouble; pub extern fn sinf(arg0: f32) f32; pub extern fn sin(arg0: f64) f64; pub extern fn sinl(arg0: c_longdouble) c_longdouble; pub extern fn tanf(arg0: f32) f32; pub extern fn tan(arg0: f64) f64; pub extern fn tanl(arg0: c_longdouble) c_longdouble; pub extern fn acoshf(arg0: f32) f32; pub extern fn acosh(arg0: f64) f64; pub extern fn acoshl(arg0: c_longdouble) c_longdouble; pub extern fn asinhf(arg0: f32) f32; pub extern fn asinh(arg0: f64) f64; pub extern fn asinhl(arg0: c_longdouble) c_longdouble; pub extern fn atanhf(arg0: f32) f32; pub extern fn atanh(arg0: f64) f64; pub extern fn atanhl(arg0: c_longdouble) c_longdouble; pub extern fn coshf(arg0: f32) f32; pub extern fn cosh(arg0: f64) f64; pub extern fn coshl(arg0: c_longdouble) c_longdouble; pub extern fn sinhf(arg0: f32) f32; pub extern fn sinh(arg0: f64) f64; pub extern fn sinhl(arg0: c_longdouble) c_longdouble; pub extern fn tanhf(arg0: f32) f32; pub extern fn tanh(arg0: f64) f64; pub extern fn tanhl(arg0: c_longdouble) c_longdouble; pub extern fn expf(arg0: f32) f32; pub extern fn exp(arg0: f64) f64; pub extern fn expl(arg0: c_longdouble) c_longdouble; pub extern fn exp2f(arg0: f32) f32; pub extern fn exp2(arg0: f64) f64; pub extern fn exp2l(arg0: c_longdouble) c_longdouble; pub extern fn expm1f(arg0: f32) f32; pub extern fn expm1(arg0: f64) f64; pub extern fn expm1l(arg0: c_longdouble) c_longdouble; pub extern fn logf(arg0: f32) f32; pub extern fn log(arg0: f64) f64; pub extern fn logl(arg0: c_longdouble) c_longdouble; pub extern fn log10f(arg0: f32) f32; pub extern fn log10(arg0: f64) f64; pub extern fn log10l(arg0: c_longdouble) c_longdouble; pub extern fn log2f(arg0: f32) f32; pub extern fn log2(arg0: f64) f64; pub extern fn log2l(arg0: c_longdouble) c_longdouble; pub extern fn log1pf(arg0: f32) f32; pub extern fn log1p(arg0: f64) f64; pub extern fn log1pl(arg0: c_longdouble) c_longdouble; pub extern fn logbf(arg0: f32) f32; pub extern fn logb(arg0: f64) f64; pub extern fn logbl(arg0: c_longdouble) c_longdouble; pub extern fn modff(arg0: f32, arg1: [*c]f32) f32; pub extern fn modf(arg0: f64, arg1: [*c]f64) f64; pub extern fn modfl(arg0: c_longdouble, arg1: [*c]c_longdouble) c_longdouble; pub extern fn ldexpf(arg0: f32, arg1: c_int) f32; pub extern fn ldexp(arg0: f64, arg1: c_int) f64; pub extern fn ldexpl(arg0: c_longdouble, arg1: c_int) c_longdouble; pub extern fn frexpf(arg0: f32, arg1: [*c]c_int) f32; pub extern fn frexp(arg0: f64, arg1: [*c]c_int) f64; pub extern fn frexpl(arg0: c_longdouble, arg1: [*c]c_int) c_longdouble; pub extern fn ilogbf(arg0: f32) c_int; pub extern fn ilogb(arg0: f64) c_int; pub extern fn ilogbl(arg0: c_longdouble) c_int; pub extern fn scalbnf(arg0: f32, arg1: c_int) f32; pub extern fn scalbn(arg0: f64, arg1: c_int) f64; pub extern fn scalbnl(arg0: c_longdouble, arg1: c_int) c_longdouble; pub extern fn scalblnf(arg0: f32, arg1: c_long) f32; pub extern fn scalbln(arg0: f64, arg1: c_long) f64; pub extern fn scalblnl(arg0: c_longdouble, arg1: c_long) c_longdouble; pub extern fn fabsf(arg0: f32) f32; pub extern fn fabs(arg0: f64) f64; pub extern fn fabsl(arg0: c_longdouble) c_longdouble; pub extern fn cbrtf(arg0: f32) f32; pub extern fn cbrt(arg0: f64) f64; pub extern fn cbrtl(arg0: c_longdouble) c_longdouble; pub extern fn hypotf(arg0: f32, arg1: f32) f32; pub extern fn hypot(arg0: f64, arg1: f64) f64; pub extern fn hypotl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn powf(arg0: f32, arg1: f32) f32; pub extern fn pow(arg0: f64, arg1: f64) f64; pub extern fn powl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn sqrtf(arg0: f32) f32; pub extern fn sqrt(arg0: f64) f64; pub extern fn sqrtl(arg0: c_longdouble) c_longdouble; pub extern fn erff(arg0: f32) f32; pub extern fn erf(arg0: f64) f64; pub extern fn erfl(arg0: c_longdouble) c_longdouble; pub extern fn erfcf(arg0: f32) f32; pub extern fn erfc(arg0: f64) f64; pub extern fn erfcl(arg0: c_longdouble) c_longdouble; pub extern fn lgammaf(arg0: f32) f32; pub extern fn lgamma(arg0: f64) f64; pub extern fn lgammal(arg0: c_longdouble) c_longdouble; pub extern fn tgammaf(arg0: f32) f32; pub extern fn tgamma(arg0: f64) f64; pub extern fn tgammal(arg0: c_longdouble) c_longdouble; pub extern fn ceilf(arg0: f32) f32; pub extern fn ceil(arg0: f64) f64; pub extern fn ceill(arg0: c_longdouble) c_longdouble; pub extern fn floorf(arg0: f32) f32; pub extern fn floor(arg0: f64) f64; pub extern fn floorl(arg0: c_longdouble) c_longdouble; pub extern fn nearbyintf(arg0: f32) f32; pub extern fn nearbyint(arg0: f64) f64; pub extern fn nearbyintl(arg0: c_longdouble) c_longdouble; pub extern fn rintf(arg0: f32) f32; pub extern fn rint(arg0: f64) f64; pub extern fn rintl(arg0: c_longdouble) c_longdouble; pub extern fn lrintf(arg0: f32) c_long; pub extern fn lrint(arg0: f64) c_long; pub extern fn lrintl(arg0: c_longdouble) c_long; pub extern fn roundf(arg0: f32) f32; pub extern fn round(arg0: f64) f64; pub extern fn roundl(arg0: c_longdouble) c_longdouble; pub extern fn lroundf(arg0: f32) c_long; pub extern fn lround(arg0: f64) c_long; pub extern fn lroundl(arg0: c_longdouble) c_long; pub extern fn llrintf(arg0: f32) c_longlong; pub extern fn llrint(arg0: f64) c_longlong; pub extern fn llrintl(arg0: c_longdouble) c_longlong; pub extern fn llroundf(arg0: f32) c_longlong; pub extern fn llround(arg0: f64) c_longlong; pub extern fn llroundl(arg0: c_longdouble) c_longlong; pub extern fn truncf(arg0: f32) f32; pub extern fn trunc(arg0: f64) f64; pub extern fn truncl(arg0: c_longdouble) c_longdouble; pub extern fn fmodf(arg0: f32, arg1: f32) f32; pub extern fn fmod(arg0: f64, arg1: f64) f64; pub extern fn fmodl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn remainderf(arg0: f32, arg1: f32) f32; pub extern fn remainder(arg0: f64, arg1: f64) f64; pub extern fn remainderl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn remquof(arg0: f32, arg1: f32, arg2: [*c]c_int) f32; pub extern fn remquo(arg0: f64, arg1: f64, arg2: [*c]c_int) f64; pub extern fn remquol(arg0: c_longdouble, arg1: c_longdouble, arg2: [*c]c_int) c_longdouble; pub extern fn copysignf(arg0: f32, arg1: f32) f32; pub extern fn copysign(arg0: f64, arg1: f64) f64; pub extern fn copysignl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn nanf(arg0: [*c]const u8) f32; pub extern fn nan(arg0: [*c]const u8) f64; pub extern fn nanl(arg0: [*c]const u8) c_longdouble; pub extern fn nextafterf(arg0: f32, arg1: f32) f32; pub extern fn nextafter(arg0: f64, arg1: f64) f64; pub extern fn nextafterl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn nexttoward(arg0: f64, arg1: c_longdouble) f64; pub extern fn nexttowardf(arg0: f32, arg1: c_longdouble) f32; pub extern fn nexttowardl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn fdimf(arg0: f32, arg1: f32) f32; pub extern fn fdim(arg0: f64, arg1: f64) f64; pub extern fn fdiml(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn fmaxf(arg0: f32, arg1: f32) f32; pub extern fn fmax(arg0: f64, arg1: f64) f64; pub extern fn fmaxl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn fminf(arg0: f32, arg1: f32) f32; pub extern fn fmin(arg0: f64, arg1: f64) f64; pub extern fn fminl(arg0: c_longdouble, arg1: c_longdouble) c_longdouble; pub extern fn fmaf(arg0: f32, arg1: f32, arg2: f32) f32; pub extern fn fma(arg0: f64, arg1: f64, arg2: f64) f64; pub extern fn fmal(arg0: c_longdouble, arg1: c_longdouble, arg2: c_longdouble) c_longdouble; pub extern fn j0(arg0: f64) f64; pub extern fn j1(arg0: f64) f64; pub extern fn jn(arg0: c_int, arg1: f64) f64; pub extern fn y0(arg0: f64) f64; pub extern fn y1(arg0: f64) f64; pub extern fn yn(arg0: c_int, arg1: f64) f64; pub extern fn scalb(arg0: f64, arg1: f64) f64; pub extern var signgam: c_int; pub extern fn rinttol(arg0: f64) c_long; pub extern fn roundtol(arg0: f64) c_long; pub extern fn drem(arg0: f64, arg1: f64) f64; pub extern fn finite(arg0: f64) c_int; pub extern fn gamma(arg0: f64) f64; pub extern fn significand(arg0: f64) f64; pub const exception = extern struct { type: c_int, name: [*c]u8, arg1: f64, arg2: f64, retval: f64, }; pub fn Clamp(value: f32, min: f32, max: f32) f32 { const res: f32 = if (value < min) min else value; return if (res > max) max else res; } pub fn Lerp(start: f32, end: f32, amount: f32) f32 { return start + (amount * (end - start)); } pub fn Vector2Length(v: Vector2) f32 { var result: f32 = sqrtf((v.x * v.x) + (v.y * v.y)); return result; } pub fn Vector2DotProduct(v1: Vector2, v2: Vector2) f32 { var result: f32 = (v1.x * v2.x) + (v1.y * v2.y); return result; } pub fn Vector2Distance(v1: Vector2, v2: Vector2) f32 { var result: f32 = sqrtf(((v1.x - v2.x) * (v1.x - v2.x)) + ((v1.y - v2.y) * (v1.y - v2.y))); return result; } pub fn Vector2Normalize(v: Vector2) Vector2 { var result: Vector2 = Vector2Divide(v, Vector2Length(v)); return result; } pub fn Vector3Length(v: Vector3) f32 { var result: f32 = sqrtf(((v.x * v.x) + (v.y * v.y)) + (v.z * v.z)); return result; } pub fn Vector3DotProduct(v1: Vector3, v2: Vector3) f32 { var result: f32 = ((v1.x * v2.x) + (v1.y * v2.y)) + (v1.z * v2.z); return result; } pub fn Vector3Distance(v1: Vector3, v2: Vector3) f32 { var dx: f32 = v2.x - v1.x; var dy: f32 = v2.y - v1.y; var dz: f32 = v2.z - v1.z; var result: f32 = sqrtf(((dx * dx) + (dy * dy)) + (dz * dz)); return result; } pub fn Vector3Normalize(v: Vector3) Vector3 { var result: Vector3 = v; var length: f32 = undefined; var ilength: f32 = undefined; length = Vector3Length(v); if (length == 0.000000) length = 1.000000; ilength = @divTrunc(1.000000, length); result.x *= ilength; result.y *= ilength; result.z *= ilength; return result; } pub fn Vector3OrthoNormalize(v1: [*c]Vector3, v2: [*c]Vector3) void { v1.?.* = Vector3Normalize(v1.?.*); var vn: Vector3 = Vector3CrossProduct(v1.?.*, v2.?.*); vn = Vector3Normalize(vn); v2.?.* = Vector3CrossProduct(vn, v1.?.*); } pub fn MatrixTrace(mat: Matrix) f32 { var result: f32 = ((mat.m0 + mat.m5) + mat.m10) + mat.m15; return result; } pub fn MatrixAdd(left: Matrix, right: Matrix) Matrix { var result: Matrix = MatrixIdentity(); result.m0 = (left.m0 + right.m0); result.m1 = (left.m1 + right.m1); result.m2 = (left.m2 + right.m2); result.m3 = (left.m3 + right.m3); result.m4 = (left.m4 + right.m4); result.m5 = (left.m5 + right.m5); result.m6 = (left.m6 + right.m6); result.m7 = (left.m7 + right.m7); result.m8 = (left.m8 + right.m8); result.m9 = (left.m9 + right.m9); result.m10 = (left.m10 + right.m10); result.m11 = (left.m11 + right.m11); result.m12 = (left.m12 + right.m12); result.m13 = (left.m13 + right.m13); result.m14 = (left.m14 + right.m14); result.m15 = (left.m15 + right.m15); return result; } pub fn MatrixSubtract(left: Matrix, right: Matrix) Matrix { var result: Matrix = MatrixIdentity(); result.m0 = (left.m0 - right.m0); result.m1 = (left.m1 - right.m1); result.m2 = (left.m2 - right.m2); result.m3 = (left.m3 - right.m3); result.m4 = (left.m4 - right.m4); result.m5 = (left.m5 - right.m5); result.m6 = (left.m6 - right.m6); result.m7 = (left.m7 - right.m7); result.m8 = (left.m8 - right.m8); result.m9 = (left.m9 - right.m9); result.m10 = (left.m10 - right.m10); result.m11 = (left.m11 - right.m11); result.m12 = (left.m12 - right.m12); result.m13 = (left.m13 - right.m13); result.m14 = (left.m14 - right.m14); result.m15 = (left.m15 - right.m15); return result; } pub fn MatrixRotateXYZ(ang: Vector3) Matrix { var result: Matrix = MatrixIdentity(); var cosz: f32 = cosf(-ang.z); var sinz: f32 = sinf(-ang.z); var cosy: f32 = cosf(-ang.y); var siny: f32 = sinf(-ang.y); var cosx: f32 = cosf(-ang.x); var sinx: f32 = sinf(-ang.x); result.m0 = (cosz * cosy); result.m4 = (((cosz * siny) * sinx) - (sinz * cosx)); result.m8 = (((cosz * siny) * cosx) + (sinz * sinx)); result.m1 = (sinz * cosy); result.m5 = (((sinz * siny) * sinx) + (cosz * cosx)); result.m9 = (((sinz * siny) * cosx) - (cosz * sinx)); result.m2 = (-siny); result.m6 = (cosy * sinx); result.m10 = (cosy * cosx); return result; } pub fn MatrixRotateX(angle: f32) Matrix { var result: Matrix = MatrixIdentity(); var cosres: f32 = cosf(angle); var sinres: f32 = sinf(angle); result.m5 = cosres; result.m6 = (-sinres); result.m9 = sinres; result.m10 = cosres; return result; } pub fn MatrixRotateY(angle: f32) Matrix { var result: Matrix = MatrixIdentity(); var cosres: f32 = cosf(angle); var sinres: f32 = sinf(angle); result.m0 = cosres; result.m2 = sinres; result.m8 = (-sinres); result.m10 = cosres; return result; } pub fn MatrixRotateZ(angle: f32) Matrix { var result: Matrix = MatrixIdentity(); var cosres: f32 = cosf(angle); var sinres: f32 = sinf(angle); result.m0 = cosres; result.m1 = (-sinres); result.m4 = sinres; result.m5 = cosres; return result; } pub fn MatrixPerspective(fovy: f64, aspect: f64, near: f64, far: f64) Matrix { var top: f64 = near * tan(fovy * 0.500000); var right: f64 = top * aspect; var result: Matrix = MatrixFrustum(-right, right, -top, top, near, far); return result; } pub fn QuaternionNlerp(q1: Quaternion, q2: Quaternion, amount: f32) Quaternion { var result: Quaternion = QuaternionLerp(q1, q2, amount); result = QuaternionNormalize(result); return result; } pub const M_PI_2 = 1.570796; pub const M_1_PI = 0.318310; pub const M_2_SQRTPI = 1.128379; pub const M_2_PI = 0.636620; pub const M_PI_4 = 0.785398; pub const M_PI = 3.141593; pub const FP_FAST_FMA = 1; pub const M_LOG10E = 0.434294; pub const FP_SUPERNORMAL = 6; pub const FP_SNAN = FP_NAN; pub const M_LOG2E = 1.442695; pub const INFINITY = HUGE_VALF; pub const M_SQRT1_2 = 0.707107; pub const SING = 2; pub const FP_INFINITE = 2; pub const FP_QNAN = FP_NAN; pub const PLOSS = 6; pub const FP_ILOGBNAN = if (@typeId(@typeOf(-1)) == @import("builtin").TypeId.Pointer) @ptrCast(-2147483647, -1) else if (@typeId(@typeOf(-1)) == @import("builtin").TypeId.Int) @intToPtr(-2147483647, -1) else (-2147483647)(-1); pub const M_LN2 = 0.693147; pub const MATH_ERRNO = 1; pub const FP_ZERO = 3; pub const M_LN10 = 2.302585; pub const UNDERFLOW = 4; pub const DOMAIN = 1; pub const FP_SUBNORMAL = 5; pub const X_TLOSS = 14148475504056880.000000; pub const FP_ILOGB0 = if (@typeId(@typeOf(-1)) == @import("builtin").TypeId.Pointer) @ptrCast(-2147483647, -1) else if (@typeId(@typeOf(-1)) == @import("builtin").TypeId.Int) @intToPtr(-2147483647, -1) else (-2147483647)(-1); pub const MATH_ERREXCEPT = 2; pub const FP_NAN = 1; pub const M_SQRT2 = 1.414214; pub const OVERFLOW = 3; pub const M_E = 2.718282; pub const FP_NORMAL = 4; pub const HUGE = MAXFLOAT; pub const FP_FAST_FMAF = 1;