// raylib-zig (c) Nikolas Wipper 2023 const rl = @import("raylib"); pub fn main() anyerror!void { // Initialization //-------------------------------------------------------------------------------------- const screenWidth = 800; const screenHeight = 450; rl.InitWindow(screenWidth, screenHeight, "raylib-zig [core] example - basic window"); rl.SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop while (!rl.WindowShouldClose()) { // Detect window close button or ESC key // Update //---------------------------------------------------------------------------------- // TODO: Update your variables here //---------------------------------------------------------------------------------- // Draw //---------------------------------------------------------------------------------- rl.BeginDrawing(); rl.ClearBackground(rl.WHITE); rl.DrawText("Congrats! You created your first window!", 190, 200, 20, rl.LIGHTGRAY); rl.EndDrawing(); //---------------------------------------------------------------------------------- } // De-Initialization //-------------------------------------------------------------------------------------- rl.CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- }