Not-Nik
9e908b3925
Color member functions
2023-07-11 15:50:31 +02:00
Not-Nik
2578dceb42
Texture member functions
2023-07-11 15:39:11 +02:00
Not-Nik
8a2cd7dce2
Convert WindowState flags again, this time with a non-exaustive enum ( #43 )
2023-07-10 22:51:13 +02:00
Not-Nik
7e95ad81b5
Update enum/const name style
2023-07-10 22:43:01 +02:00
Not-Nik
e29e012981
Map C pointers to Zig and functions names use Zig naming conventions
2023-07-10 22:22:37 +02:00
Not-Nik
c564af4f61
Move colors into color struct
2023-07-10 00:57:02 +02:00
Not-Nik
642ca0513f
Remove unneccessary empty lines at the end of library files
2023-07-10 00:45:21 +02:00
Not-Nik
7a9cdd3af0
More convenience functions in structs
2023-07-09 19:31:27 +02:00
Not-Nik
42671d0195
Some work on the examples
2023-07-09 18:45:15 +02:00
Not-Nik
ffe8091bc4
Don't convert flags type to enum for WindowState ( #43 )
2023-07-07 02:09:23 +02:00
Not-Nik
af773c79e2
Use single library files instead of keeping function declarations in a seperate file
2023-07-07 02:03:54 +02:00
Nikolas
dbe087d208
Merge pull request #40 from jakeisnt/patch-1
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`project_setup.sh`: support more unix systems
2023-04-17 01:05:16 +02:00
Jake Chvatal
2282f85003
project_setup.sh
: support more unix systems
2023-04-16 23:56:10 +02:00
Nikolas
d37b67379b
Merge pull request #37 from jdoleary/sprite_anim2
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add example "sprite_anim"
2023-03-29 21:01:29 +02:00
Jordan O'Leary
3a3c09af40
Merge branch 'devel' into sprite_anim2
2023-03-25 17:04:29 -04:00
Jordan O'Leary
552e5ad800
src: Resolve merge conflict
2023-03-25 17:03:40 -04:00
Nikolas
05ddb54a7a
Merge pull request #36 from jdoleary/shaders
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add example "texture_outline"
2023-03-25 00:49:12 +01:00
Jordan O'Leary
aa3f77d736
add example "sprite_anim"
2023-03-23 12:19:15 -04:00
Jordan O'Leary
1e61d8881e
doc: Add comment crediting original
2023-03-23 11:58:38 -04:00
Jordan O'Leary
e83f8a01b1
add example "texture_outline"
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Which demonstrates shader support
2023-03-23 11:57:14 -04:00
Not-Nik
1e06706bff
Update to 4.5-dev
2023-01-23 22:07:43 +01:00
Nikolas
63ea851d66
Merge pull request #32 from AlxHnr/devel
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Fix typo
2023-01-04 21:30:23 +01:00
Alexander Heinrich
59a62074e9
Fix typo
2023-01-04 20:16:01 +01:00
Nikolas
c5e584ccf3
Merge pull request #30 from AlxHnr/devel
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Add missing type definitions to raymath
2023-01-02 22:14:56 +01:00
Not-Nik
ac628b2f59
Properly add float3
2023-01-02 22:13:47 +01:00
Alexander Heinrich
b2981727aa
Add missing type definitions to raymath
2022-12-31 17:55:34 +01:00
Nikolas
76ebb09bdb
Merge pull request #29 from AlxHnr/devel
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Rename RayHitInfo to RayCollision
2022-12-23 19:55:36 +01:00
Alexander Heinrich
7ee4eb953d
Rename RayHitInfo to RayCollision
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This struct was renamed by upstream a while ago:
1c5de9721a
2022-12-17 18:26:27 +01:00
Not-Nik
3a7b9f0009
Functions that receive ConfigFlags now use the enum instead of a c_uint ( Fixes #25 )
2022-08-23 16:10:44 +02:00
Not-Nik
55d024fbe3
Update to raylib 4.2 re-release
2022-08-13 23:15:47 +02:00
Not-Nik
723c77688c
Update to raylib 4.2/zig 9.1
2022-08-11 23:05:10 +02:00
Nikolas
b8018afc90
Merge pull request #20 from Ivan-Velickovic/fix_vector_length_decl
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fix: remove const from parameters in Vector3Length functions
2022-06-19 14:32:57 +02:00
Nikolas
85f1b5b8e1
Readd technical restrictions section ( closes #22 )
2022-04-27 14:10:25 +02:00
Ivan-Velickovic
59f05d5bdc
fix: remove const from parameters in Vector3Length functions
2022-04-21 12:20:11 +10:00
Nikolas
a5b3846731
Merge pull request #19 from alanoliveira/fix_gamepad_fn
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Use the right enum in the IsGamepadButtonXXX functions. Fixes #18
2022-03-25 16:34:22 +01:00
Not-Nik
533cd5a0ad
Integrate fix into function generation script
2022-03-25 16:33:29 +01:00
Alan Oliveira
d098e025ad
Use the right enum in the IsGamepadButtonXXX functions
2022-03-25 21:39:23 +09:00
Not-Nik
261168a93c
Fix project setup script
2022-03-18 19:20:42 +01:00
Not-Nik
7d2665ebd7
Fix bug, where pointers were always marked const + update to lastest master
2022-03-18 17:48:11 +01:00
Not-Nik
ba7b7c97f8
Update build system to latest raylib
2022-03-18 16:57:15 +01:00
Not-Nik
c83263a8a7
Readd core examples
2022-01-08 23:51:50 +01:00
Not-Nik
eba6c5392f
Update versions
2022-01-08 23:18:09 +01:00
Not-Nik
28bd276606
Add raylib 4.0.0 and macos compilation support
2022-01-08 23:07:54 +01:00
Nikolas
3c94160c6f
Merge pull request #15 from franciscod/devel
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updates for zig 0.9.0
2022-01-08 20:59:18 +01:00
Not-Nik
fe637bb128
Some more cleanup
2022-01-08 20:58:22 +01:00
Francisco Demartino
5e275e93df
fix build and basic_window example
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some restructuring due to the recent changes to usingnamespace.
also cleaned up some deprecated stuff from raylib 3.7.
- appended the contents of raylib-wa.zig into raylib-zig.zig
- using raylib functions requires `const rl = @import("raylib");`
(and accesing the identifiers inside rl, like `rl.InitWindow`)
only the basic_window example was updated, and it looks like it crashes
on keyboard inputs.
many thanks to @nektro :)
2022-01-08 05:37:52 -03:00
Francisco Demartino
3f19a5742a
set value for _POSIX_C_SOURCE macro
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this fixes the raylib build for me.
c46989a1d9
2022-01-08 05:37:52 -03:00
Francisco Demartino
14a17edccf
projectSetup.sh: add shebang
2022-01-08 05:37:52 -03:00
Francisco Demartino
8e4adc376d
replace deprecated std.debug.warn with print
2022-01-08 03:43:21 -03:00
Not-Nik
004388133b
Fixup for rl 3.7
2021-11-28 14:07:22 +01:00