Nikolas
bc82c6ebd7
Move from sentinel-terminated pointers to sentinel-terminated slices globally ([+:0] -> [:0]) ( #203 )
2025-02-24 16:44:49 +01:00
Michael Lohr
4d452b2bcd
Add raymarching example ( #208 )
...
* feat: add raymarching example
* add to build.zig
2025-02-16 19:44:48 +01:00
Woshiwuja
8e5ef1045d
Added heightmap example ( #206 )
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* added heightmap example
* better formatting
2025-02-16 19:43:02 +01:00
Frost-Phoenix
d3fdd327d5
example: add audio_module_playing
2025-02-16 19:41:48 +01:00
Frost-Phoenix
09ec2ca22b
example: add audio_sound_loading
2025-02-16 19:41:48 +01:00
Frost-Phoenix
9882dd4ba1
example: add audio_music_stream
2025-02-16 19:41:48 +01:00
Frost-Phoenix
5004bb2316
example: add text_writing_anim
2025-02-02 12:24:49 +01:00
Frost-Phoenix
9faf4b97a1
add text_raylib_fonts example
...
remove unused import and simplify code
2025-02-02 12:24:49 +01:00
vent
cb9fb452c6
Fix segault in textures_image_loading ( #190 )
2025-01-11 18:09:12 +01:00
vent
41022159ad
Error check using IsValid
functions and return error unions ( #191 )
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* Verify shaders are valid
* Verify images are valid
* Verify models are valid
* Verify materials are valid
* Verify textures are valid
* Verify render textures are valid
* Verify waves are valid
* Verify sounds are valid
* Verify music is valid
* Verify audio streams are valid
* Verify fonts are valid
* Update examples to handle error unions
2025-01-11 18:07:33 +01:00
Josh Lankford
f8b1495c69
add draw rectangle rounded example
2025-01-10 19:16:57 +01:00
Josh Lankford
882b69d8c9
add draw circle sector example
2025-01-10 19:16:57 +01:00
Josh Lankford
9f30de1eac
add draw ring example
2025-01-10 19:16:57 +01:00
Josh Lankford
3720deda6d
add following eyes example
2025-01-10 19:16:57 +01:00
Josh Lankford
a7deec3964
add collision area example
2025-01-10 19:16:57 +01:00
Josh Lankford
2fcdf3af45
add lines bezier example
2025-01-10 19:16:57 +01:00
Josh Lankford
16f4871846
add rectangle scaling example
2025-01-10 19:16:57 +01:00
Josh Lankford
21e7bb8cd3
add raylib logo animation example
2025-01-10 19:16:57 +01:00
Josh Lankford
2a569ea2ef
add color palette example
2025-01-10 19:16:57 +01:00
Josh Lankford
4e08de5584
add bouncing ball example
2025-01-10 19:16:57 +01:00
Josh Lankford
350388c8ec
add basic shapes example
2025-01-10 19:16:57 +01:00
vent
845af357e4
Remove redundant namespaces from enums ( #178 )
2024-12-23 21:27:02 +01:00
Miko
f5abffe4f7
feat: textures image loading example ( #167 )
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Co-authored-by: Mikolaj Witkowski <notai@mikolajs-mbp.home>
2024-11-08 15:10:19 +01:00
mega-dean
c191e12e7c
make some files not executable ( #160 )
2024-10-18 14:22:28 +03:00
Nicholas S. Zivkovic
817f91b57c
ported example core 3d picking ( #163 )
2024-10-18 14:21:01 +03:00
Nicholas S. Zivkovic
a6f94ce655
ported example 3d camera free ( #162 )
2024-10-18 14:19:22 +03:00
Krieg
2176d37bcc
Ported raylib example "text/text_format_text.c" ( #141 )
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* Added example: text_format_text.zig
* reverted autoformatting changes
2024-08-31 10:41:42 +02:00
YetAnotherCoder00
6d52ac4e13
added 2d camera mouse zoom example ( #129 )
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* added 2d camera mouse zoom example
* correctly formatted build.zig
* removed "gl" const
2024-08-17 16:58:15 +02:00
Not-Nik
c0d07991d1
Merge raymath and rlgl into main raylib module
2024-06-05 22:56:07 +02:00
Not-Nik
674e5ada11
Use ShaderUniformDataType instead of int
2024-05-31 20:31:58 +02:00
Not-Nik
a0126d15be
BREAKING: rename raylib-math module to raymath
2024-05-31 20:27:48 +02:00
Not-Nik
6ff9f0a45b
Use packed struct for ConfigFlags ( #93 )
2024-05-31 20:23:04 +02:00
Mike Will
39909cdcb3
Add an implementation of Zig's Allocator interface ( #94 )
2024-05-21 16:12:20 +02:00
Sebastian Lukas
b5330624d6
Adding texture/background_scrolling example ( #91 )
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Adding textures_background_scrolling example
Signed-off-by: Sebastian Lukas <sisasebbl@googlemail.com>
2024-05-20 20:38:22 +02:00
Daniel Hill
a488218d0e
feat(examples): core/basic_screen_manager
& core/window_flags
( #78 )
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* feat(examples): add `core/basic_screen_manager`
* feat(examples): add WIP `core/window_flags`
* fix(examples): get `core/window_flags` working correctly
2024-04-14 20:26:29 +02:00
Nikolas
694702b758
Update fps example to be more inline with raylib's version
2024-03-26 20:21:24 +01:00
James 'JT' Tumber
4edb34888a
Lock the cursor to the window for first person camera
2024-03-22 16:14:30 +00:00
Locria Cyber
44e53ff7d1
fix examples
2023-12-28 15:07:14 +00:00
Not-Nik
a6fa62999e
Remove old example code
2023-09-14 13:05:56 +02:00
vent
a378960088
Clean up build.zig and examples
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This commit affects the build.zig and examples files. It reformats the
code to meet a 120 column limit. It also adjusts comments so that
there is a space after the comment symbol '//' and the grammar in the
comments has been fixed.
2023-09-11 16:04:32 +01:00
Not-Nik
0ee5495059
Fix 3d camera first person example
2023-07-22 23:20:20 +02:00
Not-Nik
edbd73e6be
Bump to Zig 0.11/raylib 4.6-dev
2023-07-21 17:04:56 +02:00
Not-Nik
9c5197bad4
New logo (example)
2023-07-21 14:20:03 +02:00
Not-Nik
286324cf03
Defer begin/end in examples
2023-07-20 16:39:06 +02:00
Not-Nik
f50189fdd0
More defer
2023-07-20 16:23:41 +02:00
Not-Nik
4bb6b605e4
Some small example fixes
2023-07-14 10:59:40 +02:00
Not-Nik
3f046d9db7
Convert return values
2023-07-11 18:58:07 +02:00
Not-Nik
d07552a064
Update example casts
2023-07-11 15:56:39 +02:00
Not-Nik
9e908b3925
Color member functions
2023-07-11 15:50:31 +02:00
Not-Nik
2578dceb42
Texture member functions
2023-07-11 15:39:11 +02:00