66 Commits

Author SHA1 Message Date
Jordan O'Leary
aa3f77d736 add example "sprite_anim" 2023-03-23 12:19:15 -04:00
Not-Nik
ba7b7c97f8
Update build system to latest raylib 2022-03-18 16:57:15 +01:00
Not-Nik
c83263a8a7
Readd core examples 2022-01-08 23:51:50 +01:00
Not-Nik
eba6c5392f
Update versions 2022-01-08 23:18:09 +01:00
Francisco Demartino
5e275e93df fix build and basic_window example
some restructuring due to the recent changes to usingnamespace.

also cleaned up some deprecated stuff from raylib 3.7.

- appended the contents of raylib-wa.zig into raylib-zig.zig
- using raylib functions requires `const rl = @import("raylib");`
    (and accesing the identifiers inside rl, like `rl.InitWindow`)

only the basic_window example was updated, and it looks like it crashes
on keyboard inputs.

many thanks to @nektro :)
2022-01-08 05:37:52 -03:00
Not-Nik
bc85894992
Blatant copy rcorre's 'Fix SetShaderValue and port rlights.' 2021-07-25 02:19:01 +02:00
Jesse Rudolph
6ece4e99f0 add argument to Pkg().link to enable linking to system raylib 2020-05-24 06:04:21 -05:00
Jesse Rudolph
c6222a0913 add raylib submodule
also add build helper `lib.zig` to handle compiling and linking against
raylib's source code, and update `build.zig` for examples to reflect
lib.zig usage.
2020-05-23 03:46:54 -05:00
Not-Nik
96f83b9104
Make build file more readable 2020-05-08 18:16:05 +10:00
sacredbirdman
a7fa7755de zig 0.6.0 compatibility 2020-04-27 20:43:42 +03:00
G3bE
5f8226f8d8
Some minor improvements 2020-02-22 20:43:30 +10:00
G3bE
53be5d5871
Add some examples 2020-02-16 15:29:40 +10:00
G3bE
169fc6a886
Add (broken) models loading example 2020-02-15 21:53:45 +10:00
G3bE
b8c883e446
Raylib gets added as a package to examples and the projectSetup generator 2020-02-15 20:42:22 +10:00
G3bE
bfb4da40a0
Complete rename 2020-02-15 20:20:32 +10:00
G3bE
abd32b7cc8
Add bindings 2020-02-15 19:58:03 +10:00