223 Commits

Author SHA1 Message Date
Not-Nik
f09c38381b
Use correct zero-terminated type for strings (#46) 2023-07-19 19:36:21 +02:00
Not-Nik
66b7a087c3
More work on slices 2023-07-18 21:43:18 +02:00
Not-Nik
c08e5f51c2
Fix issues with slices in font loading functions (#47) 2023-07-18 12:20:01 +02:00
Not-Nik
4bb6b605e4
Some small example fixes 2023-07-14 10:59:40 +02:00
Not-Nik
02a3dbba61
Update some types 2023-07-11 19:18:53 +02:00
Not-Nik
052ab7b75b
Convert some more enums 2023-07-11 19:14:05 +02:00
Not-Nik
3f046d9db7
Convert return values 2023-07-11 18:58:07 +02:00
Not-Nik
d07552a064
Update example casts 2023-07-11 15:56:39 +02:00
Not-Nik
9e908b3925
Color member functions 2023-07-11 15:50:31 +02:00
Not-Nik
2578dceb42
Texture member functions 2023-07-11 15:39:11 +02:00
Not-Nik
8a2cd7dce2
Convert WindowState flags again, this time with a non-exaustive enum (#43) 2023-07-10 22:51:13 +02:00
Not-Nik
7e95ad81b5
Update enum/const name style 2023-07-10 22:43:01 +02:00
Not-Nik
e29e012981
Map C pointers to Zig and functions names use Zig naming conventions 2023-07-10 22:22:37 +02:00
Not-Nik
c564af4f61
Move colors into color struct 2023-07-10 00:57:02 +02:00
Not-Nik
642ca0513f
Remove unneccessary empty lines at the end of library files 2023-07-10 00:45:21 +02:00
Not-Nik
7a9cdd3af0
More convenience functions in structs 2023-07-09 19:31:27 +02:00
Not-Nik
42671d0195
Some work on the examples 2023-07-09 18:45:15 +02:00
Not-Nik
ffe8091bc4
Don't convert flags type to enum for WindowState (#43) 2023-07-07 02:09:23 +02:00
Not-Nik
af773c79e2
Use single library files instead of keeping function declarations in a seperate file 2023-07-07 02:03:54 +02:00
Nikolas
dbe087d208
Merge pull request #40 from jakeisnt/patch-1
`project_setup.sh`: support more unix systems
2023-04-17 01:05:16 +02:00
Jake Chvatal
2282f85003
project_setup.sh: support more unix systems 2023-04-16 23:56:10 +02:00
Nikolas
d37b67379b
Merge pull request #37 from jdoleary/sprite_anim2
add example "sprite_anim"
2023-03-29 21:01:29 +02:00
Jordan O'Leary
3a3c09af40
Merge branch 'devel' into sprite_anim2 2023-03-25 17:04:29 -04:00
Jordan O'Leary
552e5ad800 src: Resolve merge conflict 2023-03-25 17:03:40 -04:00
Nikolas
05ddb54a7a
Merge pull request #36 from jdoleary/shaders
add example "texture_outline"
2023-03-25 00:49:12 +01:00
Jordan O'Leary
aa3f77d736 add example "sprite_anim" 2023-03-23 12:19:15 -04:00
Jordan O'Leary
1e61d8881e doc: Add comment crediting original 2023-03-23 11:58:38 -04:00
Jordan O'Leary
e83f8a01b1 add example "texture_outline"
Which demonstrates shader support
2023-03-23 11:57:14 -04:00
Not-Nik
1e06706bff
Update to 4.5-dev 2023-01-23 22:07:43 +01:00
Nikolas
63ea851d66
Merge pull request #32 from AlxHnr/devel
Fix typo
2023-01-04 21:30:23 +01:00
Alexander Heinrich
59a62074e9 Fix typo 2023-01-04 20:16:01 +01:00
Nikolas
c5e584ccf3
Merge pull request #30 from AlxHnr/devel
Add missing type definitions to raymath
2023-01-02 22:14:56 +01:00
Not-Nik
ac628b2f59
Properly add float3 2023-01-02 22:13:47 +01:00
Alexander Heinrich
b2981727aa Add missing type definitions to raymath 2022-12-31 17:55:34 +01:00
Nikolas
76ebb09bdb
Merge pull request #29 from AlxHnr/devel
Rename RayHitInfo to RayCollision
2022-12-23 19:55:36 +01:00
Alexander Heinrich
7ee4eb953d Rename RayHitInfo to RayCollision
This struct was renamed by upstream a while ago:
1c5de9721a
2022-12-17 18:26:27 +01:00
Not-Nik
3a7b9f0009
Functions that receive ConfigFlags now use the enum instead of a c_uint (Fixes #25) 2022-08-23 16:10:44 +02:00
Not-Nik
55d024fbe3
Update to raylib 4.2 re-release 2022-08-13 23:15:47 +02:00
Not-Nik
723c77688c
Update to raylib 4.2/zig 9.1 2022-08-11 23:05:10 +02:00
Nikolas
b8018afc90
Merge pull request #20 from Ivan-Velickovic/fix_vector_length_decl
fix: remove const from parameters in Vector3Length functions
2022-06-19 14:32:57 +02:00
Nikolas
85f1b5b8e1
Readd technical restrictions section (closes #22) 2022-04-27 14:10:25 +02:00
Ivan-Velickovic
59f05d5bdc fix: remove const from parameters in Vector3Length functions 2022-04-21 12:20:11 +10:00
Nikolas
a5b3846731
Merge pull request #19 from alanoliveira/fix_gamepad_fn
Use the right enum in the IsGamepadButtonXXX functions. Fixes #18
2022-03-25 16:34:22 +01:00
Not-Nik
533cd5a0ad
Integrate fix into function generation script 2022-03-25 16:33:29 +01:00
Alan Oliveira
d098e025ad Use the right enum in the IsGamepadButtonXXX functions 2022-03-25 21:39:23 +09:00
Not-Nik
261168a93c
Fix project setup script 2022-03-18 19:20:42 +01:00
Not-Nik
7d2665ebd7
Fix bug, where pointers were always marked const + update to lastest master 2022-03-18 17:48:11 +01:00
Not-Nik
ba7b7c97f8
Update build system to latest raylib 2022-03-18 16:57:15 +01:00
Not-Nik
c83263a8a7
Readd core examples 2022-01-08 23:51:50 +01:00
Not-Nik
eba6c5392f
Update versions 2022-01-08 23:18:09 +01:00